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Update a-Amplifier, use Ardour::Amp
This fixes an issue with a-Amp interpolating the parameter in dB, resulting in a double-exponential fade when the parameter changes. Now fade is linear in dB, also using Ardour' Amp processor is more efficient, since interpolation happens in C++.
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2 changed files with 97 additions and 42 deletions
79
share/scripts/_amp4.lua
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79
share/scripts/_amp4.lua
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ardour {
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["type"] = "dsp",
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name = "Simple Amp IV",
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category = "Amplifier",
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license = "MIT",
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author = "Ardour Team",
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description = [[Versatile +/- 20dB multichannel amplifier]]
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}
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function dsp_ioconfig ()
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return
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{
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-- -1, -1 = any number of channels as long as input and output count matches
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{ audio_in = -1, audio_out = -1},
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}
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end
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function dsp_params ()
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return
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{
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{ ["type"] = "input", name = "Gain", min = -20, max = 20, default = 0, unit="dB"},
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}
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end
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local lpf = 0.02 -- parameter low-pass filter time-constant
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local cur_gain = 0 -- current smoothed gain (dB)
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-- called once when plugin is instantiated
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function dsp_init (rate)
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lpf = 780 / rate -- interpolation time constant
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end
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function low_pass_filter_param (old, new, limit)
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if math.abs (old - new) < limit then
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return new
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else
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return old + lpf * (new - old)
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end
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end
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-- the DSP callback function
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-- "ins" and "outs" are http://manual.ardour.org/lua-scripting/class_reference/#C:FloatArray
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function dsp_run (ins, outs, n_samples)
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local ctrl = CtrlPorts:array() -- get control port array (read/write)
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local siz = n_samples -- samples remaining to process
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local off = 0 -- already processed samples
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local changed = false
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-- if the gain parameter was changed, process at most 32 samples at a time
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-- and interpolate gain until the current settings match the target values
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if cur_gain ~= ctrl[1] then
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changed = true
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siz = 32
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end
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while n_samples > 0 do
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if siz > n_samples then siz = n_samples end -- process at most "remaining samples"
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if changed then
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-- smooth gain changes above 0.02 dB difference
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-- XXX this interpolates dB, resulting in a double-exponential fade XXX
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cur_gain = low_pass_filter_param (cur_gain, ctrl[1], 0.02)
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end
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local gain = ARDOUR.DSP.dB_to_coefficient (cur_gain) -- 10 ^ (0.05 * cur_gain)
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for c = 1,#ins do -- process all channels
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-- check if output and input buffers for this channel are identical
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-- http://manual.ardour.org/lua-scripting/class_reference/#C:FloatArray
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if ins[c] ~= outs[c] then
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-- http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:DSP
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ARDOUR.DSP.copy_vector (outs[c]:offset (off), ins[c]:offset (off), siz)
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end
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ARDOUR.DSP.apply_gain_to_buffer (outs[c]:offset (off), siz, gain); -- apply-gain, process in-place
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end
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n_samples = n_samples - siz
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off = off + siz
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end
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end
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