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trigger_ui: remove Jump action from trigger-master (column), seems pointless?
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parent
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1 changed files with 0 additions and 3 deletions
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@ -346,7 +346,6 @@ TriggerMaster::context_menu ()
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Again)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::Again))));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger))));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ReverseTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::ReverseTrigger))));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::JumpTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::JumpTrigger))));
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Menu* launch_menu = manage (new Menu);
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MenuList& litems = launch_menu->items ();
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@ -723,8 +722,6 @@ CueMaster::context_menu ()
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Again)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::Again))));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger))));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ReverseTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::ReverseTrigger))));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::JumpTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::JumpTrigger))));
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Menu* launch_menu = manage (new Menu);
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MenuList& litems = launch_menu->items ();
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