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Fix BaseUI x-thread signal vs thread-start race
Control surfaces c'tor usually subscribe to signals e.g.
PortConnectedOrDisconnected. This happens after the parent BaseUI
is created, but before set_active() -> BaseUI::run() is called.
At this point in time there is no run_loop thread.
There are two options to handle AbstractUI::call_slot():
A. Queue the event in the event-loop, using the thread-local
request buffer of the caller. Then hope the BaseUI
thread is started, and calls ::handle_ui_requests() before
the memory pool runs out of space.
B. Handle the event in the calling thread. -- This may not be
rt-safe and may call functions with locks held by the caller.
It will however not accumulate events.
This takes approach (B). If _run_loop_thread is NULL, directly
handle the signal.
In the past, prior to 50abcc74b5, approach (A) was taken.
NULL never matched Glib::Threads::Thread::self().
This also reverts a prior attempt (e417495505) to address this issue.
This commit is contained in:
parent
4fb8dd805f
commit
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2 changed files with 2 additions and 3 deletions
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@ -119,12 +119,11 @@ BaseUI::run ()
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m_context = MainContext::create();
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_main_loop = MainLoop::create (m_context);
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attach_request_source ();
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Glib::Threads::Mutex::Lock lm (_run_lock);
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_run_loop_thread = PBD::Thread::create (boost::bind (&BaseUI::main_thread, this));
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_running.wait (_run_lock);
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attach_request_source ();
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}
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void
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@ -53,7 +53,7 @@ class LIBPBD_API BaseUI : public sigc::trackable, public PBD::EventLoop
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BaseUI* base_instance() { return base_ui_instance; }
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Glib::RefPtr<Glib::MainLoop> main_loop() const { return _main_loop; }
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bool caller_is_self () const { assert (_run_loop_thread); return _run_loop_thread->caller_is_self (); }
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bool caller_is_self () const { return _run_loop_thread ? _run_loop_thread->caller_is_self () : true; }
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bool ok() const { return _ok; }
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