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Hide debug messages in optimized builds
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c11b4f7bdb
commit
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1 changed files with 19 additions and 0 deletions
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@ -960,7 +960,9 @@ Trigger::process_state_requests (BufferSet& bufs, pframes_t dest_offset)
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case Gate:
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case Repeat:
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if (_box.active_scene() >= 0) {
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#ifndef NDEBUG
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std::cerr << "should not happen, cue launching but launch_style() said " << enum_2_string (launch_style()) << std::endl;
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#endif
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} else {
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DEBUG_TRACE (DEBUG::Triggers, string_compose ("%1 %2 gate/repeat => %3\n", index(), enum_2_string (Running), enum_2_string (WaitingToStop)));
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stop_quantized ();
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@ -3168,7 +3170,10 @@ MIDITrigger::midi_run (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
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while (iter < rtmb->size() && !_playout) {
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RTMidiBufferBeats::Item const & item ((*rtmb)[iter]);
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#ifndef NDEBUG
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#warning paul, please remove these debug messages
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std::cerr << "Looking at event #" << iter << " @ " << item.timestamp << " transition was " << transition_beats << " rs " << region_start << std::endl;
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#endif
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/* Event times are in beats, relative to start of source
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* file. We need to conv+ert to region-relative time, and then
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@ -3181,24 +3186,32 @@ MIDITrigger::midi_run (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
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/* check that the event is within the bounds for this run() call */
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if (maybe_last_event_timeline_beats < start_beats) {
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#ifndef NDEBUG
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std::cerr << "out1\n";
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#endif
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break;
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}
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if (iter >= last_event_index) {
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iter = rtmb->size();
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#ifndef NDEBUG
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std::cerr << "out2\n";
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#endif
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break;
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}
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if (maybe_last_event_timeline_beats > final_beat) {
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iter = rtmb->size();
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#ifndef NDEBUG
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std::cerr << "out3\n";
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#endif
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break;
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}
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if (maybe_last_event_timeline_beats >= end_beats) {
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#ifndef NDEBUG
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std::cerr << "out4\n";
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#endif
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break;
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}
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@ -3206,7 +3219,9 @@ MIDITrigger::midi_run (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
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const samplepos_t timeline_samples = tmap->sample_at (maybe_last_event_timeline_beats);
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#ifndef NDEBUG
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std::cerr << "Plays at " << timeline_samples << std::endl;
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#endif
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uint32_t evsize;
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uint8_t const * buf = rtmb->bytes (item, evsize);
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@ -3841,7 +3856,9 @@ TriggerBox::input_port_check ()
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return;
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}
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#ifndef NDEBUG
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std::cerr << "Reconnect to " << Config->get_default_trigger_input_port() << std::endl;
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#endif
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session->trigger_input_port()->connect (Config->get_default_trigger_input_port());
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}
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@ -5192,7 +5209,9 @@ TriggerBox::run_cycle (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
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if (nframes == 0 && _currently_playing->state() == Trigger::Stopped) {
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if (!_stop_all && !_currently_playing->explicitly_stopped()) {
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#ifndef NDEBUG
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std::cerr << "stopped, do handle thing\n";
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#endif
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(void) handle_stopped_trigger (bufs, dest_offset);
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} else {
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_currently_playing = 0;
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