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fix rubber band selection coords so that it works in Editor & Pianoroll
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1 changed files with 10 additions and 2 deletions
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@ -2566,10 +2566,18 @@ MidiView::update_drag_selection(timepos_t const & start, timepos_t const & end,
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// Convert to local coordinates
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const double y = _midi_context.y_position();
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const double x0 = _editing_context.sample_to_pixel_unrounded (max<samplepos_t>(0, _midi_region->region_relative_position (start).samples()));
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const double x1 = _editing_context.sample_to_pixel_unrounded (max<samplepos_t>(0, _midi_region->region_relative_position (end).samples()));
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const double y0 = max(0.0, gy0 - y);
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const double y1 = max(0.0, gy1 - y);
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double x0;
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double x1;
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if (_midi_region && !_show_source) {
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x0 = _editing_context.sample_to_pixel_unrounded (max<samplepos_t>(0, _midi_region->region_relative_position (start).samples()));
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x1 = _editing_context.sample_to_pixel_unrounded (max<samplepos_t>(0, _midi_region->region_relative_position (end).samples()));
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} else {
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x0 = _editing_context.sample_to_pixel_unrounded (max<samplepos_t>(0, start.samples()));
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x1 = _editing_context.sample_to_pixel_unrounded (max<samplepos_t>(0, end.samples()));
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}
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// TODO: Make this faster by storing the last updated selection rect, and only
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// adjusting things that are in the area that appears/disappeared.
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