region fade in operations now mapped over the current region selection

git-svn-id: svn://localhost/ardour2/trunk@1338 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2007-01-17 18:42:21 +00:00
parent 838a37a4fe
commit 729e6cc980
6 changed files with 221 additions and 130 deletions

View file

@ -249,55 +249,6 @@ AudioRegionView::fade_out_changed ()
{
reset_fade_out_shape ();
}
void
AudioRegionView::set_fade_in_shape (AudioRegion::FadeShape shape)
{
AutomationList& alist = audio_region()->fade_in();
XMLNode& before (alist.get_state());
trackview.session().begin_reversible_command ("fade in shape");
audio_region()->set_fade_in_shape (shape);
XMLNode& after (alist.get_state());
trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
trackview.session().commit_reversible_command ();
}
void
AudioRegionView::set_fade_out_shape (AudioRegion::FadeShape shape)
{
AutomationList& alist = audio_region()->fade_out();
XMLNode& before (alist.get_state());
trackview.session().begin_reversible_command ("fade out shape");
audio_region()->set_fade_out_shape (shape);
XMLNode& after (alist.get_state());
trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
trackview.session().commit_reversible_command ();
}
void
AudioRegionView::set_fade_in_active (bool yn)
{
AutomationList& alist = audio_region()->fade_in();
XMLNode& before (alist.get_state());
trackview.session().begin_reversible_command ("fade in shape");
audio_region()->set_fade_in_active (yn);
XMLNode& after (alist.get_state());
trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
trackview.session().commit_reversible_command ();
}
void
AudioRegionView::set_fade_out_active (bool yn)
{
AutomationList& alist = audio_region()->fade_out();
XMLNode& before (alist.get_state());
trackview.session().begin_reversible_command ("fade out shape");
audio_region()->set_fade_out_active (yn);
XMLNode& after (alist.get_state());
trackview.session().add_command (new MementoCommand<AutomationList>(alist, &before, &after));
trackview.session().commit_reversible_command ();
}
void
AudioRegionView::fade_in_active_changed ()
{

View file

@ -93,10 +93,6 @@ class AudioRegionView : public RegionView
void reset_fade_in_shape_width (nframes_t);
void reset_fade_out_shape_width (nframes_t);
void set_fade_in_active (bool);
void set_fade_out_active (bool);
void set_fade_in_shape (ARDOUR::AudioRegion::FadeShape);
void set_fade_out_shape (ARDOUR::AudioRegion::FadeShape);
virtual void entered ();
virtual void exited ();

View file

@ -1232,35 +1232,35 @@ Editor::popup_fade_context_menu (int button, int32_t time, ArdourCanvas::Item* i
case FadeInItem:
case FadeInHandleItem:
if (arv->audio_region()->fade_in_active()) {
items.push_back (MenuElem (_("Deactivate"), bind (mem_fun (*arv, &AudioRegionView::set_fade_in_active), false)));
items.push_back (MenuElem (_("Deactivate"), bind (mem_fun (*this, &Editor::set_fade_in_active), false)));
} else {
items.push_back (MenuElem (_("Activate"), bind (mem_fun (*arv, &AudioRegionView::set_fade_in_active), true)));
items.push_back (MenuElem (_("Activate"), bind (mem_fun (*this, &Editor::set_fade_in_active), true)));
}
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Linear"), bind (mem_fun (*arv, &AudioRegionView::set_fade_in_shape), AudioRegion::Linear)));
items.push_back (MenuElem (_("Slowest"), bind (mem_fun (*arv, &AudioRegionView::set_fade_in_shape), AudioRegion::LogB)));
items.push_back (MenuElem (_("Slow"), bind (mem_fun (*arv, &AudioRegionView::set_fade_in_shape), AudioRegion::Fast)));
items.push_back (MenuElem (_("Fast"), bind (mem_fun (*arv, &AudioRegionView::set_fade_in_shape), AudioRegion::LogA)));
items.push_back (MenuElem (_("Fastest"), bind (mem_fun (*arv, &AudioRegionView::set_fade_in_shape), AudioRegion::Slow)));
items.push_back (MenuElem (_("Linear"), bind (mem_fun (*this, &Editor::set_fade_in_shape), AudioRegion::Linear)));
items.push_back (MenuElem (_("Slowest"), bind (mem_fun (*this, &Editor::set_fade_in_shape), AudioRegion::LogB)));
items.push_back (MenuElem (_("Slow"), bind (mem_fun (*this, &Editor::set_fade_in_shape), AudioRegion::Fast)));
items.push_back (MenuElem (_("Fast"), bind (mem_fun (*this, &Editor::set_fade_in_shape), AudioRegion::LogA)));
items.push_back (MenuElem (_("Fastest"), bind (mem_fun (*this, &Editor::set_fade_in_shape), AudioRegion::Slow)));
break;
case FadeOutItem:
case FadeOutHandleItem:
if (arv->audio_region()->fade_out_active()) {
items.push_back (MenuElem (_("Deactivate"), bind (mem_fun (*arv, &AudioRegionView::set_fade_out_active), false)));
items.push_back (MenuElem (_("Deactivate"), bind (mem_fun (*this, &Editor::set_fade_out_active), false)));
} else {
items.push_back (MenuElem (_("Activate"), bind (mem_fun (*arv, &AudioRegionView::set_fade_out_active), true)));
items.push_back (MenuElem (_("Activate"), bind (mem_fun (*this, &Editor::set_fade_out_active), true)));
}
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Linear"), bind (mem_fun (*arv, &AudioRegionView::set_fade_out_shape), AudioRegion::Linear)));
items.push_back (MenuElem (_("Slowest"), bind (mem_fun (*arv, &AudioRegionView::set_fade_out_shape), AudioRegion::Fast)));
items.push_back (MenuElem (_("Slow"), bind (mem_fun (*arv, &AudioRegionView::set_fade_out_shape), AudioRegion::LogB)));
items.push_back (MenuElem (_("Fast"), bind (mem_fun (*arv, &AudioRegionView::set_fade_out_shape), AudioRegion::LogA)));
items.push_back (MenuElem (_("Fastest"), bind (mem_fun (*arv, &AudioRegionView::set_fade_out_shape), AudioRegion::Slow)));
items.push_back (MenuElem (_("Linear"), bind (mem_fun (*this, &Editor::set_fade_out_shape), AudioRegion::Linear)));
items.push_back (MenuElem (_("Slowest"), bind (mem_fun (*this, &Editor::set_fade_out_shape), AudioRegion::Fast)));
items.push_back (MenuElem (_("Slow"), bind (mem_fun (*this, &Editor::set_fade_out_shape), AudioRegion::LogB)));
items.push_back (MenuElem (_("Fast"), bind (mem_fun (*this, &Editor::set_fade_out_shape), AudioRegion::LogA)));
items.push_back (MenuElem (_("Fastest"), bind (mem_fun (*this, &Editor::set_fade_out_shape), AudioRegion::Slow)));
break;

View file

@ -44,7 +44,7 @@
#include <ardour/session.h>
#include <ardour/tempo.h>
#include <ardour/location.h>
#include <ardour/region.h>
#include <ardour/audioregion.h>
#include "audio_clock.h"
#include "gtk-custom-ruler.h"
@ -1068,6 +1068,12 @@ class Editor : public PublicEditor
void fade_out_drag_motion_callback (ArdourCanvas::Item*, GdkEvent*);
void fade_in_drag_finished_callback (ArdourCanvas::Item*, GdkEvent*);
void fade_out_drag_finished_callback (ArdourCanvas::Item*, GdkEvent*);
void set_fade_in_shape (ARDOUR::AudioRegion::FadeShape);
void set_fade_out_shape (ARDOUR::AudioRegion::FadeShape);
void set_fade_in_active (bool);
void set_fade_out_active (bool);
std::set<boost::shared_ptr<ARDOUR::Playlist> > motion_frozen_playlists;
void region_drag_motion_callback (ArdourCanvas::Item*, GdkEvent*);

View file

@ -329,6 +329,15 @@ Editor::button_selection (ArdourCanvas::Item* item, GdkEvent* event, ItemType it
c2 = set_selected_regionview_from_click (press, op, true);
commit = (c1 || c2);
break;
case FadeInHandleItem:
case FadeInItem:
case FadeOutHandleItem:
case FadeOutItem:
/* XXX make tying track/region selection optional */
c1 = set_selected_track_from_click (op, true);
c2 = set_selected_regionview_from_click (press, op, true);
commit = (c1 || c2);
case GainAutomationControlPointItem:
case PanAutomationControlPointItem:
@ -1764,7 +1773,7 @@ Editor::fade_in_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
nframes_t pos;
nframes_t fade_length;
if ((long)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
if ((int32_t)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
pos = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
@ -1774,16 +1783,27 @@ Editor::fade_in_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
if (!Keyboard::modifier_state_contains (event->button.state, Keyboard::snap_modifier())) {
snap_to (pos);
}
/* mapover the region selection */
for (RegionSelection::iterator i = selection->regions.begin(); i != selection->regions.end(); ++i) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*i);
if (!tmp) {
continue;
}
if (pos < (arv->region()->position() + 64)) {
fade_length = 64; // this should be a minimum defined somewhere
} else if (pos > arv->region()->last_frame()) {
fade_length = arv->region()->length();
} else {
fade_length = pos - arv->region()->position();
if (pos < (tmp->region()->position() + 64)) {
fade_length = 64; // this should be a minimum defined somewhere
} else if (pos > tmp->region()->last_frame()) {
fade_length = tmp->region()->length();
} else {
fade_length = pos - tmp->region()->position();
}
tmp->reset_fade_in_shape_width (fade_length);
}
arv->reset_fade_in_shape_width (fade_length);
show_verbose_duration_cursor (arv->region()->position(), arv->region()->position() + fade_length, 10);
@ -1793,43 +1813,45 @@ Editor::fade_in_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
void
Editor::fade_in_drag_finished_callback (ArdourCanvas::Item* item, GdkEvent* event)
{
if (drag_info.first_move) return;
AudioRegionView* arv = static_cast<AudioRegionView*>(drag_info.data);
nframes_t pos;
nframes_t fade_length;
if ((long)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
if (drag_info.first_move) return;
if ((int32_t)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
pos = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
} else {
pos = 0;
}
if (!Keyboard::modifier_state_contains (event->button.state, Keyboard::snap_modifier())) {
snap_to (pos);
}
if (pos < (arv->region()->position() + 64)) {
fade_length = 64; // this should be a minimum defined somewhere
}
else if (pos > arv->region()->last_frame()) {
fade_length = arv->region()->length();
}
else {
fade_length = pos - arv->region()->position();
}
begin_reversible_command (_("change fade in length"));
AutomationList& alist = arv->audio_region()->fade_in();
XMLNode &before = alist.get_state();
arv->audio_region()->set_fade_in_length (fade_length);
for (RegionSelection::iterator i = selection->regions.begin(); i != selection->regions.end(); ++i) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*i);
if (!tmp) {
continue;
}
AutomationList& alist = tmp->audio_region()->fade_in();
XMLNode &before = alist.get_state();
if (pos < (tmp->region()->position() + 64)) {
fade_length = 64; // this should be a minimum defined somewhere
} else if (pos > tmp->region()->last_frame()) {
fade_length = tmp->region()->length();
} else {
fade_length = pos - tmp->region()->position();
}
tmp->audio_region()->set_fade_in_length (fade_length);
XMLNode &after = alist.get_state();
session->add_command(new MementoCommand<AutomationList>(alist, &before, &after));
}
XMLNode &after = alist.get_state();
session->add_command(new MementoCommand<AutomationList>(alist, &before, &after));
commit_reversible_command ();
fade_in_drag_motion_callback (item, event);
}
void
@ -1869,17 +1891,28 @@ Editor::fade_out_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event
snap_to (pos);
}
if (pos > (arv->region()->last_frame() - 64)) {
fade_length = 64; // this should really be a minimum fade defined somewhere
}
else if (pos < arv->region()->position()) {
fade_length = arv->region()->length();
}
else {
fade_length = arv->region()->last_frame() - pos;
}
/* mapover the region selection */
for (RegionSelection::iterator i = selection->regions.begin(); i != selection->regions.end(); ++i) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*i);
if (!tmp) {
continue;
}
arv->reset_fade_out_shape_width (fade_length);
if (pos > (tmp->region()->last_frame() - 64)) {
fade_length = 64; // this should really be a minimum fade defined somewhere
}
else if (pos < arv->region()->position()) {
fade_length = tmp->region()->length();
}
else {
fade_length = tmp->region()->last_frame() - pos;
}
tmp->reset_fade_out_shape_width (fade_length);
}
show_verbose_duration_cursor (arv->region()->last_frame() - fade_length, arv->region()->last_frame(), 10);
@ -1906,27 +1939,36 @@ Editor::fade_out_drag_finished_callback (ArdourCanvas::Item* item, GdkEvent* eve
snap_to (pos);
}
if (pos > (arv->region()->last_frame() - 64)) {
fade_length = 64; // this should really be a minimum fade defined somewhere
}
else if (pos < arv->region()->position()) {
fade_length = arv->region()->length();
}
else {
fade_length = arv->region()->last_frame() - pos;
}
begin_reversible_command (_("change fade out length"));
AutomationList& alist = arv->audio_region()->fade_out();
XMLNode &before = alist.get_state();
arv->audio_region()->set_fade_out_length (fade_length);
for (RegionSelection::iterator i = selection->regions.begin(); i != selection->regions.end(); ++i) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*i);
if (!tmp) {
continue;
}
AutomationList& alist = tmp->audio_region()->fade_out();
XMLNode &before = alist.get_state();
if (pos > (tmp->region()->last_frame() - 64)) {
fade_length = 64; // this should really be a minimum fade defined somewhere
}
else if (pos < tmp->region()->position()) {
fade_length = tmp->region()->length();
}
else {
fade_length = tmp->region()->last_frame() - pos;
}
tmp->audio_region()->set_fade_out_length (fade_length);
XMLNode &after = alist.get_state();
session->add_command(new MementoCommand<AutomationList>(alist, &before, &after));
}
XMLNode &after = alist.get_state();
session->add_command(new MementoCommand<AutomationList>(alist, &before, &after));
commit_reversible_command ();
fade_out_drag_motion_callback (item, event);
}
void

View file

@ -3689,3 +3689,99 @@ Editor::toggle_region_opaque ()
}
}
}
void
Editor::set_fade_in_shape (AudioRegion::FadeShape shape)
{
begin_reversible_command (_("set fade in shape"));
for (RegionSelection::iterator x = selection->regions.begin(); x != selection->regions.end(); ++x) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*x);
if (!tmp) {
return;
}
AutomationList& alist = tmp->audio_region()->fade_in();
XMLNode &before = alist.get_state();
tmp->audio_region()->set_fade_in_shape (shape);
XMLNode &after = alist.get_state();
session->add_command(new MementoCommand<AutomationList>(alist, &before, &after));
}
commit_reversible_command ();
}
void
Editor::set_fade_out_shape (AudioRegion::FadeShape shape)
{
begin_reversible_command (_("set fade out shape"));
for (RegionSelection::iterator x = selection->regions.begin(); x != selection->regions.end(); ++x) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*x);
if (!tmp) {
return;
}
AutomationList& alist = tmp->audio_region()->fade_out();
XMLNode &before = alist.get_state();
tmp->audio_region()->set_fade_out_shape (shape);
XMLNode &after = alist.get_state();
session->add_command(new MementoCommand<AutomationList>(alist, &before, &after));
}
commit_reversible_command ();
}
void
Editor::set_fade_in_active (bool yn)
{
begin_reversible_command (_("set fade in active"));
for (RegionSelection::iterator x = selection->regions.begin(); x != selection->regions.end(); ++x) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*x);
if (!tmp) {
return;
}
boost::shared_ptr<AudioRegion> ar (tmp->audio_region());
XMLNode &before = ar->get_state();
ar->set_fade_in_active (yn);
XMLNode &after = ar->get_state();
session->add_command(new MementoCommand<AudioRegion>(*ar, &before, &after));
}
}
void
Editor::set_fade_out_active (bool yn)
{
begin_reversible_command (_("set fade out active"));
for (RegionSelection::iterator x = selection->regions.begin(); x != selection->regions.end(); ++x) {
AudioRegionView* tmp = dynamic_cast<AudioRegionView*> (*x);
if (!tmp) {
return;
}
boost::shared_ptr<AudioRegion> ar (tmp->audio_region());
XMLNode &before = ar->get_state();
ar->set_fade_out_active (yn);
XMLNode &after = ar->get_state();
session->add_command(new MementoCommand<AudioRegion>(*ar, &before, &after));
}
}