mirror of
https://github.com/Ardour/ardour.git
synced 2026-01-10 07:26:32 +01:00
Functional: marker undo now works without deadlocks; overlapping skip
ranges work as agreed with Igor. Implementation: change semantics of Location signals, change Locations API, fix Session to handle signals correctly, clean up use of Locations::apply() to avoid deadlock
This commit is contained in:
parent
0b5e60b368
commit
6a5023c736
12 changed files with 219 additions and 139 deletions
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@ -1409,10 +1409,9 @@ Editor::set_session (Session *t)
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_session->locations()->added.connect (_session_connections, invalidator (*this), boost::bind (&Editor::add_new_location, this, _1), gui_context());
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_session->locations()->removed.connect (_session_connections, invalidator (*this), boost::bind (&Editor::location_gone, this, _1), gui_context());
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_session->locations()->changed.connect (_session_connections, invalidator (*this), boost::bind (&Editor::refresh_location_display, this), gui_context());
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_session->locations()->StateChanged.connect (_session_connections, invalidator (*this), boost::bind (&Editor::refresh_location_display, this), gui_context());
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_session->history().Changed.connect (_session_connections, invalidator (*this), boost::bind (&Editor::history_changed, this), gui_context());
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_session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&Editor::start_lock_event_timing, this), gui_context());
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_session->RecordStateChanged.connect (_session_connections, invalidator (*this), boost::bind (&Editor::start_session_auto_save_event_timing, this), gui_context());
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_session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&Editor::start_lock_event_timing, this), gui_context());
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_session->RecordStateChanged.connect (_session_connections, invalidator (*this), boost::bind (&Editor::start_session_auto_save_event_timing, this), gui_context());
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playhead_cursor->show ();
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@ -569,7 +569,7 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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void location_changed (ARDOUR::Location *);
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void location_flags_changed (ARDOUR::Location *);
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void refresh_location_display ();
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void refresh_location_display_internal (ARDOUR::Locations::LocationList&);
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void refresh_location_display_internal (const ARDOUR::Locations::LocationList&);
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void add_new_location (ARDOUR::Location *);
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ArdourCanvas::Container* add_new_location_internal (ARDOUR::Location *);
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void location_gone (ARDOUR::Location *);
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@ -294,7 +294,7 @@ Editor::find_location_from_marker (Marker *marker, bool& is_start) const
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}
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void
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Editor::refresh_location_display_internal (Locations::LocationList& locations)
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Editor::refresh_location_display_internal (const Locations::LocationList& locations)
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{
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/* invalidate all */
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@ -304,7 +304,7 @@ Editor::refresh_location_display_internal (Locations::LocationList& locations)
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/* add new ones */
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for (Locations::LocationList::iterator i = locations.begin(); i != locations.end(); ++i) {
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for (Locations::LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
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LocationMarkerMap::iterator x;
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@ -959,7 +959,7 @@ LocationUI::location_removed (Location* location)
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}
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void
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LocationUI::map_locations (Locations::LocationList& locations)
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LocationUI::map_locations (const Locations::LocationList& locations)
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{
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Locations::LocationList::iterator i;
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gint n;
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@ -968,9 +968,8 @@ LocationUI::map_locations (Locations::LocationList& locations)
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LocationSortByStart cmp;
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temp.sort (cmp);
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locations = temp;
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for (n = 0, i = locations.begin(); i != locations.end(); ++n, ++i) {
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for (n = 0, i = temp.begin(); i != temp.end(); ++n, ++i) {
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Location* location = *i;
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@ -1074,10 +1073,10 @@ LocationUI::set_session(ARDOUR::Session* s)
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SessionHandlePtr::set_session (s);
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if (_session) {
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_session->locations()->changed.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::locations_changed, this, _1), gui_context());
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_session->locations()->StateChanged.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::refresh_location_list, this), gui_context());
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_session->locations()->added.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::location_added, this, _1), gui_context());
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_session->locations()->removed.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::location_removed, this, _1), gui_context());
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_session->locations()->changed.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::refresh_location_list, this), gui_context());
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_clock_group->set_clock_mode (clock_mode_from_session_instant_xml ());
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}
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@ -1087,17 +1086,6 @@ LocationUI::set_session(ARDOUR::Session* s)
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refresh_location_list ();
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}
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void
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LocationUI::locations_changed (Locations::Change c)
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{
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/* removal is signalled by both a removed and a changed signal emission from Locations,
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so we don't need to refresh the list on a removal
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*/
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if (c != Locations::REMOVAL) {
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refresh_location_list ();
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}
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}
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void
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LocationUI::session_going_away()
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{
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@ -202,8 +202,8 @@ class LocationUI : public Gtk::HBox, public ARDOUR::SessionHandlePtr
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void location_removed (ARDOUR::Location *);
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void location_added (ARDOUR::Location *);
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void locations_changed (ARDOUR::Locations::Change);
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void map_locations (ARDOUR::Locations::LocationList&);
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void locations_changed ();
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void map_locations (const ARDOUR::Locations::LocationList&);
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ClockGroup* _clock_group;
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AudioClock::Mode clock_mode_from_session_instant_xml () const;
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@ -200,28 +200,26 @@ class LIBARDOUR_API Locations : public SessionHandleRef, public PBD::StatefulDes
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void find_all_between (framepos_t start, framepos_t, LocationList&, Location::Flags);
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enum Change {
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ADDITION, ///< a location was added, but nothing else changed
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REMOVAL, ///< a location was removed, but nothing else changed
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OTHER ///< something more complicated happened
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};
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PBD::Signal1<void,Location*> current_changed;
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/** something changed about the location list; the parameter gives some idea as to what */
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PBD::Signal1<void,Change> changed;
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/** a location has been added to the end of the list */
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/* Objects that care about individual addition and removal of Locations should connect to added/removed.
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If an object additionally cares about potential mass clearance of Locations, they should connect to changed.
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*/
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PBD::Signal1<void,Location*> added;
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PBD::Signal1<void,Location*> removed;
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PBD::Signal1<void,const PBD::PropertyChange&> StateChanged;
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PBD::Signal0<void> changed; /* emitted when any action that could have added/removed more than 1 location actually removed 1 or more */
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template<class T> void apply (T& obj, void (T::*method)(LocationList&)) {
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Glib::Threads::Mutex::Lock lm (lock);
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(obj.*method)(locations);
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}
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template<class T1, class T2> void apply (T1& obj, void (T1::*method)(LocationList&, T2& arg), T2& arg) {
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Glib::Threads::Mutex::Lock lm (lock);
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(obj.*method)(locations, arg);
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template<class T> void apply (T& obj, void (T::*method)(const LocationList&)) const {
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/* We don't want to hold the lock while the given method runs, so take a copy
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of the list and pass that instead.
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*/
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Locations::LocationList copy;
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{
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Glib::Threads::Mutex::Lock lm (lock);
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copy = locations;
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}
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(obj.*method)(copy);
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}
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private:
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@ -57,7 +57,7 @@ class MIDISceneChanger : public SceneChanger
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int last_delivered_program;
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int last_delivered_bank;
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void gather ();
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void gather (const Locations::LocationList&);
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bool recording () const;
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void jump_to (int bank, int program);
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void rt_deliver (MidiBuffer&, framepos_t, boost::shared_ptr<MIDISceneChange>);
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@ -65,7 +65,7 @@ class MIDISceneChanger : public SceneChanger
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void bank_change_input (MIDI::Parser&, unsigned short, int channel);
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void program_change_input (MIDI::Parser&, MIDI::byte, int channel);
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void locations_changed (Locations::Change);
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void locations_changed ();
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PBD::ScopedConnectionList incoming_connections;
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};
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@ -1187,10 +1187,15 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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void reset_rf_scale (framecnt_t frames_moved);
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Locations* _locations;
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void locations_changed ();
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void locations_added (Location*);
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void handle_locations_changed (Locations::LocationList&);
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void sync_locations_to_skips (Locations::LocationList&);
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void location_added (Location*);
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void location_removed (Location*);
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void locations_changed ();
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void _locations_changed (const Locations::LocationList&);
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void update_skips (Location*, bool consolidate);
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Locations::LocationList consolidate_skips (Location*);
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void sync_locations_to_skips (const Locations::LocationList&);
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PBD::ScopedConnectionList skip_connections;
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PBD::ScopedConnectionList punch_connections;
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void auto_punch_start_changed (Location *);
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@ -1645,7 +1650,7 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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/** temporary list of Diskstreams used only during load of 2.X sessions */
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std::list<boost::shared_ptr<Diskstream> > _diskstreams_2X;
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void add_session_range_location (framepos_t, framepos_t);
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void set_session_range_location (framepos_t, framepos_t);
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void setup_midi_machine_control ();
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@ -1655,7 +1660,7 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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/** true if timecode transmission by the transport is suspended, otherwise false */
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mutable gint _suspend_timecode_transmission;
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void update_locations_after_tempo_map_change (Locations::LocationList &);
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void update_locations_after_tempo_map_change (const Locations::LocationList &);
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void start_time_changed (framepos_t);
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void end_time_changed (framepos_t);
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@ -749,11 +749,6 @@ Locations::Locations (Session& s)
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: SessionHandleRef (s)
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{
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current_location = 0;
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Location::changed.connect_same_thread (*this, boost::bind (&Locations::location_changed, this, _1));
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Location::start_changed.connect_same_thread (*this, boost::bind (&Locations::location_changed, this, _1));
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Location::end_changed.connect_same_thread (*this, boost::bind (&Locations::location_changed, this, _1));
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Location::flags_changed.connect_same_thread (*this, boost::bind (&Locations::location_changed, this, _1));
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}
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Locations::~Locations ()
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@ -852,7 +847,7 @@ Locations::clear ()
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current_location = 0;
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}
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changed (OTHER); /* EMIT SIGNAL */
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changed (); /* EMIT SIGNAL */
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current_changed (0); /* EMIT SIGNAL */
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}
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@ -875,8 +870,8 @@ Locations::clear_markers ()
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i = tmp;
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}
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}
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changed (OTHER); /* EMIT SIGNAL */
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changed (); /* EMIT SIGNAL */
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}
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void
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@ -914,7 +909,7 @@ Locations::clear_ranges ()
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current_location = 0;
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}
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changed (OTHER); /* EMIT SIGNAL */
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changed ();
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current_changed (0); /* EMIT SIGNAL */
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}
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@ -975,21 +970,13 @@ Locations::remove (Location *loc)
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if (was_removed) {
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removed (loc); /* EMIT SIGNAL */
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if (was_current) {
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current_changed (0); /* EMIT SIGNAL */
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}
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changed (REMOVAL); /* EMIT_SIGNAL */
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}
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}
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void
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Locations::location_changed (Location* /*loc*/)
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{
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changed (OTHER); /* EMIT SIGNAL */
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}
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XMLNode&
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Locations::get_state ()
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{
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@ -1099,7 +1086,7 @@ Locations::set_state (const XMLNode& node, int version)
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}
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}
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changed (OTHER); /* EMIT SIGNAL */
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changed (); /* EMIT SIGNAL */
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return 0;
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}
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@ -42,8 +42,13 @@ MIDISceneChanger::MIDISceneChanger (Session& s)
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, last_delivered_bank (-1)
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{
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_session.locations()->changed.connect_same_thread (*this, boost::bind (&MIDISceneChanger::locations_changed, this, _1));
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Location::scene_changed.connect_same_thread (*this, boost::bind (&MIDISceneChanger::gather, this));
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/* catch any add/remove/clear etc. for all Locations */
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_session.locations()->changed.connect_same_thread (*this, boost::bind (&MIDISceneChanger::locations_changed, this));
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_session.locations()->added.connect_same_thread (*this, boost::bind (&MIDISceneChanger::locations_changed, this));
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_session.locations()->removed.connect_same_thread (*this, boost::bind (&MIDISceneChanger::locations_changed, this));
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/* catch class-based signal that notifies of us changes in the scene change state of any Location */
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Location::scene_changed.connect_same_thread (*this, boost::bind (&MIDISceneChanger::locations_changed, this));
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}
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MIDISceneChanger::~MIDISceneChanger ()
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@ -51,9 +56,9 @@ MIDISceneChanger::~MIDISceneChanger ()
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}
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void
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MIDISceneChanger::locations_changed (Locations::Change)
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MIDISceneChanger::locations_changed ()
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{
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gather ();
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_session.locations()->apply (*this, &MIDISceneChanger::gather);
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}
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/** Use the session's list of locations to collect all patch changes.
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@ -61,9 +66,8 @@ MIDISceneChanger::locations_changed (Locations::Change)
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* This is called whenever the locations change in anyway.
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*/
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void
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MIDISceneChanger::gather ()
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MIDISceneChanger::gather (const Locations::LocationList& locations)
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{
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const Locations::LocationList& locations (_session.locations()->list());
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boost::shared_ptr<SceneChange> sc;
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Glib::Threads::RWLock::WriterLock lm (scene_lock);
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@ -1378,73 +1378,165 @@ Session::set_auto_loop_location (Location* location)
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}
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void
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Session::locations_added (Location *)
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Session::update_skips (Location* loc, bool consolidate)
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{
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_locations->apply (*this, &Session::sync_locations_to_skips);
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Locations::LocationList skips;
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if (consolidate) {
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skips = consolidate_skips (loc);
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} else {
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Locations::LocationList all_locations = _locations->list ();
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for (Locations::LocationList::iterator l = all_locations.begin(); l != all_locations.end(); ++l) {
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if ((*l)->is_skip ()) {
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skips.push_back (*l);
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}
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}
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}
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sync_locations_to_skips (skips);
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}
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Locations::LocationList
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Session::consolidate_skips (Location* loc)
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{
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Locations::LocationList all_locations = _locations->list ();
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Locations::LocationList skips;
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for (Locations::LocationList::iterator l = all_locations.begin(); l != all_locations.end(); ) {
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if (!(*l)->is_skip ()) {
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++l;
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continue;
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}
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/* don't test against self */
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if (*l == loc) {
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++l;
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continue;
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}
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switch (Evoral::coverage ((*l)->start(), (*l)->end(), loc->start(), loc->end())) {
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case Evoral::OverlapInternal:
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case Evoral::OverlapExternal:
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case Evoral::OverlapStart:
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case Evoral::OverlapEnd:
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/* adjust new location to cover existing one */
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loc->set_start (min (loc->start(), (*l)->start()));
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loc->set_end (max (loc->end(), (*l)->end()));
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/* we don't need this one any more */
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_locations->remove (*l);
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/* the location has been deleted, so remove reference to it in our local list */
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l = all_locations.erase (l);
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break;
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case Evoral::OverlapNone:
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skips.push_back (*l);
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++l;
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break;
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}
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}
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/* add the new one, which now covers the maximal appropriate range based on overlaps with existing skips */
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skips.push_back (loc);
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return skips;
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}
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void
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Session::sync_locations_to_skips (const Locations::LocationList& locations)
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{
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clear_events (SessionEvent::Skip);
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for (Locations::LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
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Location* location = *i;
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if (location->is_skipping()) {
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SessionEvent* ev = new SessionEvent (SessionEvent::Skip, SessionEvent::Add, location->start(), location->end(), 1.0);
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queue_event (ev);
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}
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}
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}
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void
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Session::location_added (Location *location)
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{
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if (location->is_auto_punch()) {
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set_auto_punch_location (location);
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}
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if (location->is_auto_loop()) {
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set_auto_loop_location (location);
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}
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if (location->is_session_range()) {
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/* no need for any signal handling or event setting with the session range,
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because we keep a direct reference to it and use its start/end directly.
|
||||
*/
|
||||
_session_range_location = location;
|
||||
}
|
||||
|
||||
if (location->is_skip()) {
|
||||
/* listen for per-location signals that require us to update skip-locate events */
|
||||
|
||||
location->StartChanged.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, true));
|
||||
location->EndChanged.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, true));
|
||||
location->Changed.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, true));
|
||||
location->FlagsChanged.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, false));
|
||||
|
||||
update_skips (location, true);
|
||||
}
|
||||
|
||||
set_dirty ();
|
||||
}
|
||||
|
||||
void
|
||||
Session::location_removed (Location *location)
|
||||
{
|
||||
if (location->is_auto_loop()) {
|
||||
set_auto_loop_location (0);
|
||||
}
|
||||
|
||||
if (location->is_auto_punch()) {
|
||||
set_auto_punch_location (0);
|
||||
}
|
||||
|
||||
if (location->is_session_range()) {
|
||||
/* this is never supposed to happen */
|
||||
error << _("programming error: session range removed!") << endl;
|
||||
}
|
||||
|
||||
if (location->is_skip()) {
|
||||
|
||||
update_skips (location, false);
|
||||
}
|
||||
|
||||
set_dirty ();
|
||||
}
|
||||
|
||||
void
|
||||
Session::locations_changed ()
|
||||
{
|
||||
_locations->apply (*this, &Session::handle_locations_changed);
|
||||
_locations->apply (*this, &Session::_locations_changed);
|
||||
}
|
||||
|
||||
void
|
||||
Session::handle_locations_changed (Locations::LocationList& locations)
|
||||
Session::_locations_changed (const Locations::LocationList& locations)
|
||||
{
|
||||
Locations::LocationList::iterator i;
|
||||
Location* location;
|
||||
bool set_loop = false;
|
||||
bool set_punch = false;
|
||||
/* There was some mass-change in the Locations object.
|
||||
|
||||
for (i = locations.begin(); i != locations.end(); ++i) {
|
||||
We might be re-adding a location here but it doesn't actually matter
|
||||
for all the locations that the Session takes an interest in.
|
||||
*/
|
||||
|
||||
location =* i;
|
||||
|
||||
if (location->is_auto_punch()) {
|
||||
set_auto_punch_location (location);
|
||||
set_punch = true;
|
||||
}
|
||||
if (location->is_auto_loop()) {
|
||||
set_auto_loop_location (location);
|
||||
set_loop = true;
|
||||
}
|
||||
|
||||
if (location->is_session_range()) {
|
||||
_session_range_location = location;
|
||||
}
|
||||
}
|
||||
|
||||
sync_locations_to_skips (locations);
|
||||
|
||||
if (!set_loop) {
|
||||
set_auto_loop_location (0);
|
||||
}
|
||||
if (!set_punch) {
|
||||
set_auto_punch_location (0);
|
||||
}
|
||||
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
void
|
||||
Session::sync_locations_to_skips (Locations::LocationList& locations)
|
||||
{
|
||||
Locations::LocationList::iterator i;
|
||||
Location* location;
|
||||
|
||||
clear_events (SessionEvent::Skip);
|
||||
|
||||
for (i = locations.begin(); i != locations.end(); ++i) {
|
||||
|
||||
location = *i;
|
||||
|
||||
if (location->is_skipping()) {
|
||||
SessionEvent* ev = new SessionEvent (SessionEvent::Skip, SessionEvent::Add, location->start(), location->end(), 1.0);
|
||||
queue_event (ev);
|
||||
}
|
||||
}
|
||||
for (Locations::LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
|
||||
location_added (*i);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -3719,7 +3811,7 @@ Session::maybe_update_session_range (framepos_t a, framepos_t b)
|
|||
|
||||
if (_session_range_location == 0) {
|
||||
|
||||
add_session_range_location (a, b);
|
||||
set_session_range_location (a, b);
|
||||
|
||||
} else {
|
||||
|
||||
|
|
@ -4609,9 +4701,9 @@ Session::tempo_map_changed (const PropertyChange&)
|
|||
}
|
||||
|
||||
void
|
||||
Session::update_locations_after_tempo_map_change (Locations::LocationList& loc)
|
||||
Session::update_locations_after_tempo_map_change (const Locations::LocationList& loc)
|
||||
{
|
||||
for (Locations::LocationList::iterator i = loc.begin(); i != loc.end(); ++i) {
|
||||
for (Locations::LocationList::const_iterator i = loc.begin(); i != loc.end(); ++i) {
|
||||
(*i)->recompute_frames_from_bbt ();
|
||||
}
|
||||
}
|
||||
|
|
@ -5327,10 +5419,18 @@ Session::current_end_frame () const
|
|||
}
|
||||
|
||||
void
|
||||
Session::add_session_range_location (framepos_t start, framepos_t end)
|
||||
Session::set_session_range_location (framepos_t start, framepos_t end)
|
||||
{
|
||||
_session_range_location = new Location (*this, start, end, _("session"), Location::IsSessionRange);
|
||||
_locations->add (_session_range_location);
|
||||
if (_session_range_location == 0) {
|
||||
|
||||
/* some what weird that we keep our own reference to this location,
|
||||
but it makes lookup O(1) regardless of the number of markers
|
||||
*/
|
||||
_session_range_location = new Location (*this, start, end, _("session"), Location::IsSessionRange);
|
||||
_locations->add (_session_range_location);
|
||||
} else {
|
||||
_session_range_location->set (start, end);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -323,10 +323,9 @@ Session::post_engine_init ()
|
|||
|
||||
initialize_latencies ();
|
||||
|
||||
_locations->added.connect_same_thread (*this, boost::bind (&Session::location_added, this, _1));
|
||||
_locations->removed.connect_same_thread (*this, boost::bind (&Session::location_removed, this, _1));
|
||||
_locations->changed.connect_same_thread (*this, boost::bind (&Session::locations_changed, this));
|
||||
_locations->added.connect_same_thread (*this, boost::bind (&Session::locations_added, this, _1));
|
||||
|
||||
|
||||
|
||||
} catch (AudioEngine::PortRegistrationFailure& err) {
|
||||
/* handle this one in a different way than all others, so that its clear what happened */
|
||||
|
|
@ -1262,7 +1261,7 @@ Session::set_state (const XMLNode& node, int version)
|
|||
goto out;
|
||||
}
|
||||
|
||||
locations_changed ();
|
||||
locations_changed ();
|
||||
|
||||
if (_session_range_location) {
|
||||
AudioFileSource::set_header_position_offset (_session_range_location->start());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue