mirror of
https://github.com/Ardour/ardour.git
synced 2025-12-15 19:16:40 +01:00
fix conceptually broken cubic interpolator that failed to handle the i=0 case, and don't rely on inlining for speed there
git-svn-id: svn://localhost/ardour2/branches/3.0@5792 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
parent
4650d86312
commit
69be1aa7bf
2 changed files with 64 additions and 24 deletions
|
|
@ -39,23 +39,11 @@ class Interpolation {
|
|||
};
|
||||
|
||||
class LinearInterpolation : public Interpolation {
|
||||
protected:
|
||||
|
||||
public:
|
||||
nframes_t interpolate (int channel, nframes_t nframes, Sample* input, Sample* output);
|
||||
};
|
||||
|
||||
class CubicInterpolation : public Interpolation {
|
||||
protected:
|
||||
// shamelessly ripped from Steve Harris' swh-plugins (ladspa-util.h)
|
||||
static inline float cube_interp(const float fr, const float inm1, const float
|
||||
in, const float inp1, const float inp2)
|
||||
{
|
||||
return in + 0.5f * fr * (inp1 - inm1 +
|
||||
fr * (4.0f * inp1 + 2.0f * inm1 - 5.0f * in - inp2 +
|
||||
fr * (3.0f * (in - inp1) - inm1 + inp2)));
|
||||
}
|
||||
|
||||
public:
|
||||
nframes_t interpolate (int channel, nframes_t nframes, Sample* input, Sample* output);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -61,19 +61,71 @@ CubicInterpolation::interpolate (int channel, nframes_t nframes, Sample *input,
|
|||
}
|
||||
|
||||
distance = phase[channel];
|
||||
for (nframes_t outsample = 0; outsample < nframes; ++outsample) {
|
||||
i = floor(distance);
|
||||
Sample fractional_phase_part = distance - i;
|
||||
if (fractional_phase_part >= 1.0) {
|
||||
fractional_phase_part -= 1.0;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (input && output) {
|
||||
// Cubically interpolate into the output buffer
|
||||
output[outsample] = cube_interp(fractional_phase_part, input[i-1], input[i], input[i+1], input[i+2]);
|
||||
}
|
||||
distance += _speed + acceleration;
|
||||
if (nframes < 3) {
|
||||
/* no interpolation possible */
|
||||
|
||||
for (i = 0; i < nframes; ++i) {
|
||||
output[i] = input[i];
|
||||
}
|
||||
|
||||
return nframes;
|
||||
}
|
||||
|
||||
/* keep this condition out of the inner loop */
|
||||
|
||||
if (input && output) {
|
||||
|
||||
Sample inm1;
|
||||
|
||||
if (floor (distance) == 0.0) {
|
||||
/* best guess for the fake point we have to add to be able to interpolate at i == 0:
|
||||
.... maintain slope of first actual segment ...
|
||||
*/
|
||||
inm1 = input[i] - (input[i+1] - input[i]);
|
||||
} else {
|
||||
inm1 = input[i-1];
|
||||
}
|
||||
|
||||
for (nframes_t outsample = 0; outsample < nframes; ++outsample) {
|
||||
|
||||
float f = floor (distance);
|
||||
float fractional_phase_part = distance - f;
|
||||
|
||||
/* get the index into the input we should start with */
|
||||
|
||||
i = lrintf (f);
|
||||
|
||||
/* fractional_phase_part only reaches 1.0 thanks to float imprecision. In theory
|
||||
it should always be < 1.0. If it ever >= 1.0, then bump the index we use
|
||||
and back it off. This is the point where we "skip" an entire sample in the
|
||||
input, because the phase part has accumulated so much error that we should
|
||||
really be closer to the next sample. or something like that ...
|
||||
*/
|
||||
|
||||
if (fractional_phase_part >= 1.0) {
|
||||
fractional_phase_part -= 1.0;
|
||||
++i;
|
||||
}
|
||||
|
||||
// Cubically interpolate into the output buffer: keep this inlined for speed and rely on compiler
|
||||
// optimization to take care of the rest
|
||||
// shamelessly ripped from Steve Harris' swh-plugins (ladspa-util.h)
|
||||
|
||||
output[outsample] = input[i] + 0.5f * fractional_phase_part * (input[i+1] - inm1 +
|
||||
fractional_phase_part * (4.0f * input[i+1] + 2.0f * inm1 - 5.0f * input[i] - input[i+2] +
|
||||
fractional_phase_part * (3.0f * (input[i] - input[i+1]) - inm1 + input[i+2])));
|
||||
|
||||
distance += _speed + acceleration;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
/* not sure that this is ever utilized - it implies that one of the input/output buffers is missing */
|
||||
|
||||
for (nframes_t outsample = 0; outsample < nframes; ++outsample) {
|
||||
distance += _speed + acceleration;
|
||||
}
|
||||
}
|
||||
|
||||
i = floor(distance);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue