Use ASIO specific device channel names for port properties/pretty names

This commit is contained in:
Tim Mayberry 2015-08-04 15:29:03 +10:00
parent 61e851da08
commit 66cafd10d5
4 changed files with 78 additions and 2 deletions

View file

@ -65,9 +65,11 @@ class PamPort { // PortAudio / PortMidi Backend Port
virtual ~PamPort ();
const std::string& name () const { return _name; }
const std::string& pretty_name () const { return _pretty_name; }
PortFlags flags () const { return _flags; }
int set_name (const std::string &name) { _name = name; return 0; }
int set_pretty_name (const std::string& name) { _pretty_name = name; return 0;}
virtual DataType type () const = 0;
@ -107,6 +109,7 @@ class PamPort { // PortAudio / PortMidi Backend Port
private:
PortAudioBackend &_osx_backend;
std::string _name;
std::string _pretty_name;
const PortFlags _flags;
LatencyRange _capture_latency_range;
LatencyRange _playback_latency_range;
@ -261,6 +264,7 @@ class PortAudioBackend : public AudioBackend {
int set_port_name (PortHandle, const std::string&);
std::string get_port_name (PortHandle) const;
PortHandle get_port_by_name (const std::string&) const;
int get_port_property (PortHandle, const std::string& key, std::string& value, std::string& type) const;
int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>&) const;