Split pretty much the entire GUI in 3. Audio and Midi "editor strips" and

associated stuff are now separated (with common things in base classes).

Extremely dirty and in progress, but builds, runs, and audio/midi tracks/busses
all look (and really are) distinct in the GUI.


git-svn-id: svn://localhost/ardour2/branches/midi@691 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
David Robillard 2006-07-23 12:03:19 +00:00
parent 2f7622e72c
commit 60454cc8dc
73 changed files with 6095 additions and 4016 deletions

View file

@ -327,11 +327,7 @@ PannerUI::setup_pan ()
bc->StopGesture.connect (bind (mem_fun (_io, &IO::end_pan_touch), (uint32_t) asz));
char buf[64];
#ifdef __APPLE__
snprintf (buf, sizeof (buf), _("panner for channel %lu"), asz + 1);
#else
snprintf (buf, sizeof (buf), _("panner for channel %u"), asz + 1);
#endif
snprintf (buf, sizeof (buf), _("panner for channel %zu"), asz + 1);
ARDOUR_UI::instance()->tooltips().set_tip (bc->event_widget(), buf);
bc->event_widget().signal_button_release_event().connect