Uncrustify. Sorry. :)

git-svn-id: svn://localhost/ardour2/branches/3.0@6704 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
David Robillard 2010-02-19 23:46:00 +00:00
parent 29015dc5df
commit 5fe37dbc53

View file

@ -42,7 +42,10 @@ class PropertyChange : public std::set<PropertyID>
{ {
public: public:
PropertyChange() {} PropertyChange() {}
template<typename T> PropertyChange(PropertyDescriptor<T> p) { insert (p.id); }
template<typename T>
PropertyChange(PropertyDescriptor<T> p) { insert (p.id); }
PropertyChange(const PropertyChange& other) : std::set<PropertyID> (other) {} PropertyChange(const PropertyChange& other) : std::set<PropertyID> (other) {}
PropertyChange operator=(const PropertyChange& other) { PropertyChange operator=(const PropertyChange& other) {
@ -51,13 +54,15 @@ class PropertyChange : public std::set<PropertyID>
return *this; return *this;
} }
template<typename T> PropertyChange operator= (PropertyDescriptor<T> p) { template<typename T>
PropertyChange operator=(PropertyDescriptor<T> p) {
clear (); clear ();
insert (p.id); insert (p.id);
return *this; return *this;
} }
template<typename T> bool contains (PropertyDescriptor<T> p) const { return find (p.id) != end(); } template<typename T>
bool contains (PropertyDescriptor<T> p) const { return find (p.id) != end (); }
bool contains (const PropertyChange& other) const { bool contains (const PropertyChange& other) const {
for (const_iterator x = other.begin (); x != other.end (); ++x) { for (const_iterator x = other.begin (); x != other.end (); ++x) {
@ -70,7 +75,8 @@ class PropertyChange : public std::set<PropertyID>
void add (PropertyID id) { (void) insert (id); } void add (PropertyID id) { (void) insert (id); }
void add (const PropertyChange& other) { (void) insert (other.begin (), other.end ()); } void add (const PropertyChange& other) { (void) insert (other.begin (), other.end ()); }
template<typename T> void add (PropertyDescriptor<T> p) { (void) insert (p.id); } template<typename T>
void add (PropertyDescriptor<T> p) { (void)insert (p.id); }
}; };
/** Base (non template) part of Property */ /** Base (non template) part of Property */
@ -78,11 +84,9 @@ class PropertyBase
{ {
public: public:
PropertyBase (PropertyID pid) PropertyBase (PropertyID pid)
: _have_old (false) : _property_id (pid)
, _property_id (pid) , _have_old (false)
{ {}
}
/** Forget about any old value for this state */ /** Forget about any old value for this state */
void clear_history () { void clear_history () {
@ -102,8 +106,8 @@ public:
} }
protected: protected:
bool _have_old;
PropertyID _property_id; PropertyID _property_id;
bool _have_old;
}; };
/** Parent class for classes which represent a single property in a Stateful object */ /** Parent class for classes which represent a single property in a Stateful object */
@ -114,9 +118,8 @@ public:
PropertyTemplate (PropertyDescriptor<T> p, T const& v) PropertyTemplate (PropertyDescriptor<T> p, T const& v)
: PropertyBase (p.id) : PropertyBase (p.id)
, _current (v) , _current (v)
{ {}
}
PropertyTemplate<T>& operator=(PropertyTemplate<T> const& s) { PropertyTemplate<T>& operator=(PropertyTemplate<T> const& s) {
/* XXX: isn't there a nicer place to do this? */ /* XXX: isn't there a nicer place to do this? */
_have_old = s._have_old; _have_old = s._have_old;
@ -218,9 +221,7 @@ class Property : public PropertyTemplate<T>
public: public:
Property (PropertyDescriptor<T> q, T const& v) Property (PropertyDescriptor<T> q, T const& v)
: PropertyTemplate<T> (q, v) : PropertyTemplate<T> (q, v)
{ {}
}
T & operator=(T const& v) { T & operator=(T const& v) {
this->set (v); this->set (v);
@ -228,12 +229,12 @@ public:
} }
private: private:
/* note that we do not set a locale for the streams used /* Note that we do not set a locale for the streams used
in to_string() or from_string(), because we want the * in to_string() or from_string(), because we want the
format to be portable across locales (i.e. C or * format to be portable across locales (i.e. C or
POSIX). Also, there is the small matter of * POSIX). Also, there is the small matter of
std::locale aborting on OS X if used with anything * std::locale aborting on OS X if used with anything
other than C or POSIX locales. * other than C or POSIX locales.
*/ */
std::string to_string (T const& v) const { std::string to_string (T const& v) const {
std::stringstream s; std::stringstream s;
@ -248,11 +249,12 @@ private:
t >> v; t >> v;
return v; return v;
} }
}; };
/** Specialization, for std::string which is common and special (see to_string() and from_string() /** Specialization, for std::string which is common and special (see to_string() and from_string()
Using stringstream to read from a std::string is easy to get wrong because of whitespace * Using stringstream to read from a std::string is easy to get wrong because of whitespace
delineation, etc. * delineation, etc.
*/ */
template<> template<>
class Property<std::string> : public PropertyTemplate<std::string> class Property<std::string> : public PropertyTemplate<std::string>
@ -260,9 +262,7 @@ class Property<std::string> : public PropertyTemplate<std::string>
public: public:
Property (PropertyDescriptor<std::string> q, std::string const& v) Property (PropertyDescriptor<std::string> q, std::string const& v)
: PropertyTemplate<std::string> (q, v) : PropertyTemplate<std::string> (q, v)
{ {}
}
std::string & operator=(std::string const& v) { std::string & operator=(std::string const& v) {
this->set (v); this->set (v);
@ -277,46 +277,49 @@ private:
std::string from_string (std::string const& s) const { std::string from_string (std::string const& s) const {
return s; return s;
} }
}; };
class PropertyList : public std::map<PropertyID, PropertyBase*> class PropertyList : public std::map<PropertyID, PropertyBase*>
{ {
public: public:
PropertyList() : property_owner (true) {} PropertyList() : _property_owner (true) {}
virtual ~PropertyList() { virtual ~PropertyList() {
if (property_owner) if (_property_owner) {
for (std::map<PropertyID, PropertyBase*>::iterator i = begin (); i != end (); ++i) { for (std::map<PropertyID, PropertyBase*>::iterator i = begin (); i != end (); ++i) {
delete i->second; delete i->second;
} }
} }
/* classes that own property lists use this to add their }
property members to their plists.
/* Classes that own property lists use this to add their
* property members to their plists.
*/ */
bool add (PropertyBase& p) { bool add (PropertyBase& p) {
return insert (value_type (p.id (), &p)).second; return insert (value_type (p.id (), &p)).second;
} }
/* code that is constructing a property list for use /* Code that is constructing a property list for use
in setting the state of an object uses this. * in setting the state of an object uses this.
*/ */
template<typename T, typename V> bool add (PropertyDescriptor<T> pid, const V& v) { template<typename T, typename V>
bool add (PropertyDescriptor<T> pid, const V& v) {
return insert (value_type (pid.id, new Property<T> (pid, (T)v))).second; return insert (value_type (pid.id, new Property<T> (pid, (T)v))).second;
} }
protected: protected:
bool property_owner; bool _property_owner;
}; };
/** A variant of PropertyList that does not delete its /** A variant of PropertyList that does not delete its
property list in its destructor. Objects with their * property list in its destructor. Objects with their
own Properties store them in an OwnedPropertyList * own Properties store them in an OwnedPropertyList
to avoid having them deleted at the wrong time. * to avoid having them deleted at the wrong time.
*/ */
class OwnedPropertyList : public PropertyList class OwnedPropertyList : public PropertyList
{ {
public: public:
OwnedPropertyList() { property_owner = false; } OwnedPropertyList() { _property_owner = false; }
}; };
} /* namespace PBD */ } /* namespace PBD */