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[Summary] loop range must not be activated/deactivated when clicking outside it
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parent
d10f698197
commit
5e89a0d704
2 changed files with 17 additions and 5 deletions
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@ -4640,11 +4640,11 @@ RangeMarkerBarDrag::finished (GdkEvent* event, bool movement_occurred)
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break;
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}
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case CreateMarker:
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case CreateMarker:
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case CreateTransportMarker:
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break;
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case CreateLoopMarker:
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case CreateLoopMarker:
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/* Ardour used to offer a menu to choose between setting loop + autopunch range here */
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_editor->set_loop_range (_editor->temp_location->start(), _editor->temp_location->end(), _("set loop range"));
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break;
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@ -4660,9 +4660,19 @@ RangeMarkerBarDrag::finished (GdkEvent* event, bool movement_occurred)
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break;
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case CreateLoopMarker:
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{
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// toggle loop playback, leave rolling if already rolling
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_editor->session()->request_play_loop (!_editor->session()->get_play_loop(), false);
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break;
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Location* loop = _editor->session()->locations()->auto_loop_location();
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if (loop) {
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framepos_t start = loop->start ();
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framepos_t end = loop->end ();
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framepos_t const pf = adjusted_current_frame (event);
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if (start <= pf && pf <= end) {
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// toggle loop playback, leave rolling if already rolling
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_editor->session()->request_play_loop (!_editor->session()->get_play_loop(), false);
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break;
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}
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}
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}
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}
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}
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@ -237,6 +237,8 @@ protected:
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double current_pointer_x () const;
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double current_pointer_y () const;
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bool first_move_occured () { return _starting_point_passed; }
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boost::shared_ptr<ARDOUR::Region> add_midi_region (MidiTimeAxisView*);
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void show_verbose_cursor_time (framepos_t) const;
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