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https://github.com/Ardour/ardour.git
synced 2025-12-14 10:36:34 +01:00
add ffwd and rewind, and use frmm_left and frm_right for marker prev/next. Remap punch in and punch out.
git-svn-id: svn://localhost/ardour2/trunk@1701 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
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5 changed files with 82 additions and 74 deletions
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@ -621,13 +621,6 @@ void Mackie::BcfSurface::init_controls()
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controls_by_name["option"] = control;
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group->add( *control );
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group = groups["modifiers"];
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control = new Button ( 72, 1, "control", *group );
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buttons[0x48] = control;
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controls.push_back( control );
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controls_by_name["control"] = control;
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group->add( *control );
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group = groups["modifiers"];
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control = new Button ( 73, 1, "cmd_alt", *group );
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buttons[0x49] = control;
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@ -663,13 +656,6 @@ void Mackie::BcfSurface::init_controls()
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controls_by_name["snapshot"] = control;
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group->add( *control );
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group = groups["automation"];
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control = new Button ( 78, 1, "touch", *group );
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buttons[0x4e] = control;
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controls.push_back( control );
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controls_by_name["touch"] = control;
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group->add( *control );
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group = groups["functions"];
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control = new Button ( 79, 1, "redo", *group );
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buttons[0x4f] = control;
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@ -706,15 +692,15 @@ void Mackie::BcfSurface::init_controls()
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group->add( *control );
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group = groups["transport"];
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control = new Button ( 84, 1, "frm_left", *group );
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buttons[0x54] = control;
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control = new Button ( 91, 1, "frm_left", *group );
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buttons[0x5b] = control;
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controls.push_back( control );
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controls_by_name["frm_left"] = control;
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group->add( *control );
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group = groups["transport"];
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control = new Button ( 85, 1, "frm_right", *group );
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buttons[0x55] = control;
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control = new Button ( 92, 1, "frm_right", *group );
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buttons[0x5c] = control;
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controls.push_back( control );
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controls_by_name["frm_right"] = control;
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group->add( *control );
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@ -727,15 +713,15 @@ void Mackie::BcfSurface::init_controls()
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group->add( *control );
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group = groups["transport"];
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control = new Button ( 44, 1, "punch_in", *group );
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buttons[0x2c] = control;
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control = new Button ( 72, 1, "punch_in", *group );
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buttons[0x48] = control;
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controls.push_back( control );
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controls_by_name["punch_in"] = control;
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group->add( *control );
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group = groups["transport"];
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control = new Button ( 43, 1, "punch_out", *group );
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buttons[0x2b] = control;
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control = new Button ( 78, 1, "punch_out", *group );
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buttons[0x4e] = control;
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controls.push_back( control );
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controls_by_name["punch_out"] = control;
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group->add( *control );
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@ -755,15 +741,15 @@ void Mackie::BcfSurface::init_controls()
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group->add( *control );
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group = groups["transport"];
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control = new Button ( 91, 1, "rewind", *group );
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buttons[0x5b] = control;
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control = new Button ( 44, 1, "rewind", *group );
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buttons[0x2c] = control;
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controls.push_back( control );
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controls_by_name["rewind"] = control;
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group->add( *control );
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group = groups["transport"];
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control = new Button ( 92, 1, "ffwd", *group );
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buttons[0x5c] = control;
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control = new Button ( 43, 1, "ffwd", *group );
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buttons[0x2b] = control;
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controls.push_back( control );
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controls_by_name["ffwd"] = control;
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group->add( *control );
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@ -1204,14 +1190,6 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x48: // control
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switch ( bs ) {
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case press: ls = mbh.control_press( button ); break;
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case release: ls = mbh.control_release( button ); break;
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case neither: break;
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}
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break;
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case 0x49: // cmd_alt
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switch ( bs ) {
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case press: ls = mbh.cmd_alt_press( button ); break;
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@ -1252,14 +1230,6 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x4e: // touch
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switch ( bs ) {
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case press: ls = mbh.touch_press( button ); break;
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case release: ls = mbh.touch_release( button ); break;
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case neither: break;
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}
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break;
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case 0x4f: // redo
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switch ( bs ) {
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case press: ls = mbh.redo_press( button ); break;
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@ -1300,7 +1270,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x54: // frm_left
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case 0x5b: // frm_left
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switch ( bs ) {
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case press: ls = mbh.frm_left_press( button ); break;
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case release: ls = mbh.frm_left_release( button ); break;
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@ -1308,7 +1278,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x55: // frm_right
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case 0x5c: // frm_right
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switch ( bs ) {
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case press: ls = mbh.frm_right_press( button ); break;
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case release: ls = mbh.frm_right_release( button ); break;
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@ -1324,7 +1294,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x2c: // punch_in
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case 0x48: // punch_in
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switch ( bs ) {
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case press: ls = mbh.punch_in_press( button ); break;
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case release: ls = mbh.punch_in_release( button ); break;
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@ -1332,7 +1302,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x2b: // punch_out
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case 0x4e: // punch_out
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switch ( bs ) {
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case press: ls = mbh.punch_out_press( button ); break;
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case release: ls = mbh.punch_out_release( button ); break;
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@ -1356,7 +1326,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x5b: // rewind
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case 0x2c: // rewind
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switch ( bs ) {
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case press: ls = mbh.rewind_press( button ); break;
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case release: ls = mbh.rewind_release( button ); break;
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@ -1364,7 +1334,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
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}
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break;
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case 0x5c: // ffwd
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case 0x2b: // ffwd
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switch ( bs ) {
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case press: ls = mbh.ffwd_press( button ); break;
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case release: ls = mbh.ffwd_release( button ); break;
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@ -1038,7 +1038,7 @@ void MackieControlProtocol::poll_automation()
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// Transport Buttons
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/////////////////////////////////////
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LedState MackieControlProtocol::rewind_press( Button & button )
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LedState MackieControlProtocol::frm_left_press( Button & button )
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{
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// can use first_mark_before/after as well
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Location * loc = session->locations()->first_location_before (
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@ -1048,12 +1048,12 @@ LedState MackieControlProtocol::rewind_press( Button & button )
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return on;
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}
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LedState MackieControlProtocol::rewind_release( Button & button )
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LedState MackieControlProtocol::frm_left_release( Button & button )
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{
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return off;
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}
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LedState MackieControlProtocol::ffwd_press( Button & button )
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LedState MackieControlProtocol::frm_right_press( Button & button )
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{
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// can use first_mark_before/after as well
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Location * loc = session->locations()->first_location_after (
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@ -1063,7 +1063,7 @@ LedState MackieControlProtocol::ffwd_press( Button & button )
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return on;
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}
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LedState MackieControlProtocol::ffwd_release( Button & button )
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LedState MackieControlProtocol::frm_right_release( Button & button )
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{
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return off;
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}
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@ -1112,6 +1112,36 @@ LedState MackieControlProtocol::record_release( Button & button )
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return off;
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}
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LedState MackieControlProtocol::rewind_press( Button & button )
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{
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session->request_transport_speed( -2.0 );
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return on;
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}
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LedState MackieControlProtocol::rewind_release( Button & button )
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{
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if ( _transport_previously_rolling )
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session->request_transport_speed( 1.0 );
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else
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session->request_stop();
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return off;
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}
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LedState MackieControlProtocol::ffwd_press( Button & button )
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{
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session->request_transport_speed( 2.0 );
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return on;
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}
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LedState MackieControlProtocol::ffwd_release( Button & button )
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{
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if ( _transport_previously_rolling )
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session->request_transport_speed( 1.0 );
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else
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session->request_stop();
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return off;
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}
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///////////////////////////////////////////
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// Session signals
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///////////////////////////////////////////
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@ -1198,6 +1228,8 @@ void MackieControlProtocol::notify_transport_state_changed()
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update_global_button( "stop", !session->transport_rolling() );
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update_global_button( "loop", session->get_play_loop() );
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_transport_previously_rolling = session->transport_rolling();
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// rec is special because it's tristate
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Button * rec = reinterpret_cast<Button*>( surface().controls_by_name["record"] );
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mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) );
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@ -124,11 +124,11 @@ class MackieControlProtocol
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void update_global_button( const std::string & name, Mackie::LedState );
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// transport button handler methods from MackieButtonHandler
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virtual Mackie::LedState rewind_press( Mackie::Button & );
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virtual Mackie::LedState rewind_release( Mackie::Button & );
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virtual Mackie::LedState frm_left_press( Mackie::Button & );
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virtual Mackie::LedState frm_left_release( Mackie::Button & );
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virtual Mackie::LedState ffwd_press( Mackie::Button & );
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virtual Mackie::LedState ffwd_release( Mackie::Button & );
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virtual Mackie::LedState frm_right_press( Mackie::Button & );
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virtual Mackie::LedState frm_right_release( Mackie::Button & );
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virtual Mackie::LedState stop_press( Mackie::Button & );
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virtual Mackie::LedState stop_release( Mackie::Button & );
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@ -154,6 +154,12 @@ class MackieControlProtocol
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virtual Mackie::LedState end_press( Mackie::Button & );
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virtual Mackie::LedState end_release( Mackie::Button & );
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virtual Mackie::LedState rewind_press( Mackie::Button & button );
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virtual Mackie::LedState rewind_release( Mackie::Button & button );
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virtual Mackie::LedState ffwd_press( Mackie::Button & button );
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virtual Mackie::LedState ffwd_release( Mackie::Button & button );
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// bank switching button handler methods from MackieButtonHandler
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virtual Mackie::LedState left_press( Mackie::Button & );
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virtual Mackie::LedState left_release( Mackie::Button & );
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@ -302,6 +308,8 @@ class MackieControlProtocol
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bool _polling;
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struct pollfd * pfd;
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int nfds;
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bool _transport_previously_rolling;
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};
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#endif // ardour_mackie_control_protocol_h
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@ -50,29 +50,27 @@ button,1,,F16,1,0,0x45
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# turn on/off all solos
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button,1,,global_solo,1,0,0x27
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button,1,modifiers,option,1,0,0x47
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button,1,modifiers,control,1,0,0x48
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button,1,modifiers,cmd_alt,1,0,0x49
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button,1,automation,on,1,1,0x4a
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button,1,automation,rec_ready,1,1,0x4b
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button,1,functions,undo,1,1,0x4c
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button,1,automation,snapshot,1,1,0x4d
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button,1,automation,touch,1,1,0x4e
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button,1,functions,redo,1,1,0x4f
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button,1,functions,marker,1,1,0x50
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button,1,functions,enter,1,1,0x51
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button,1,functions,cancel,1,0,0x52
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button,1,functions,mixer,1,0,0x53
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button,1,transport,frm_left,1,1,0x54
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button,1,transport,frm_right,1,1,0x55
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button,1,transport,loop,1,1,0x46
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button,1,transport,punch_in,1,1,0x2c
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button,1,transport,punch_out,1,1,0x2b
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button,1,transport,home,1,1,0x2a
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button,1,transport,end,1,1,0x29
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# transport buttons
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button,1,transport,"rewind",1,1,0x5b
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button,1,transport,"ffwd",1,1,0x5c
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button,1,transport,frm_left,1,1,0x5b
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button,1,transport,frm_right,1,1,0x5c
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button,1,transport,loop,1,1,0x46
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button,1,transport,punch_in,1,1,0x48
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button,1,transport,punch_out,1,1,0x4e
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button,1,transport,home,1,1,0x2a
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button,1,transport,end,1,1,0x29
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button,1,transport,"rewind",1,1,0x2c
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button,1,transport,"ffwd",1,1,0x2b
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button,1,transport,"stop",1,1,0x5d
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button,1,transport,"play",1,1,0x5e
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button,1,transport,"record",1,1,0x1f
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Can't render this file because it has a wrong number of fields in line 2.
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@ -158,7 +158,7 @@
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</entry>
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<entry>
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loop
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loop (shift2: punch in)
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</entry>
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</row>
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@ -176,7 +176,7 @@
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</entry>
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<entry>
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click
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click (shift2: punch out)
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</entry>
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</row>
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@ -190,11 +190,11 @@
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</entry>
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<entry>
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punch in
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rewind
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</entry>
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<entry>
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punch out
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ffwd
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</entry>
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</row>
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@ -210,11 +210,11 @@
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<row>
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<entry>
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previous bank (shift 1 is previous route)
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previous bank (shift 1: previous route)
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</entry>
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<entry>
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next bank (shift 1 is next route)
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next bank (shift 1: next route)
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</entry>
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</row>
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