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prepare support for [color] style name postfix
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1 changed files with 29 additions and 0 deletions
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@ -294,6 +294,35 @@ UIConfiguration::color_by_name (const std::string& name)
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if (i != canvas_colors.end()) {
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return i->second->get();
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}
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#if 0 // yet unsed experimental style postfix
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/* Idea: use identical colors but different font/sizes
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* for variants of the same 'widget'.
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*
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* example:
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* set_name("mute button"); // in route_ui.cc
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* set_name("mute button small"); // in mixer_strip.cc
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*
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* ardour3_widget_list.rc:
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* widget "*mute button" style:highest "small_button"
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* widget "*mute button small" style:highest "very_small_text"
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*
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* both use color-schema of defined in
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* BUTTON_VARS(MuteButton, "mute button")
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*
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* (in this particular example the widgets should be packed
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* vertically shinking the mixer strip ones are currently not)
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*/
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const size_t name_len = name.size();
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const size_t name_sep = name.find(':');
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for (i = canvas_colors.begin(); i != canvas_colors.end(), name_sep != string::npos; ++i) {
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const size_t cmp_len = i->first.size();
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const size_t cmp_sep = i->first.find(':');
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if (cmp_len >= name_len || cmp_sep == string::npos) continue;
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if (name.substr(name_sep) != i->first.substr(cmp_sep)) continue;
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if (name.substr(0, cmp_sep) != i->first.substr(0, cmp_sep)) continue;
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return i->second->get();
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}
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#endif
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// cerr << string_compose (_("Color %1 not found"), name) << endl;
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return RGBA_TO_UINT (g_random_int()%256,g_random_int()%256,g_random_int()%256,0xff);
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