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Added libappleutility from /Developer/Examples/CoreAudio/PublicUtility
More PluginManager refactoring Rearranged AUPluginInfo for better maintainability git-svn-id: svn://localhost/ardour2/trunk@748 d708f5d6-7413-0410-9779-e7cbd77b26cf
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31 changed files with 5586 additions and 39 deletions
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libs/appleutility/AUOutputBL.cpp
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libs/appleutility/AUOutputBL.cpp
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/* Copyright: © Copyright 2005 Apple Computer, Inc. All rights reserved.
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
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("Apple") in consideration of your agreement to the following terms, and your
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use, installation, modification or redistribution of this Apple software
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constitutes acceptance of these terms. If you do not agree with these terms,
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please do not use, install, modify or redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and subject
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to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs
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copyrights in this original Apple software (the "Apple Software"), to use,
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reproduce, modify and redistribute the Apple Software, with or without
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modifications, in source and/or binary forms; provided that if you redistribute
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the Apple Software in its entirety and without modifications, you must retain
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this notice and the following text and disclaimers in all such redistributions of
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the Apple Software. Neither the name, trademarks, service marks or logos of
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Apple Computer, Inc. may be used to endorse or promote products derived from the
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Apple Software without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or implied,
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are granted by Apple herein, including but not limited to any patent rights that
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may be infringed by your derivative works or by other works in which the Apple
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Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
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WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
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WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
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COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
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OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
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(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*=============================================================================
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AUOutputBL.h
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=============================================================================*/
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#include "AUOutputBL.h"
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/*
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struct AudioBufferList
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{
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UInt32 mNumberBuffers;
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AudioBuffer mBuffers[1];
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};
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struct AudioBuffer
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{
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UInt32 mNumberChannels; // number of interleaved channels in the buffer
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UInt32 mDataByteSize; // the size of the buffer pointed to by mData
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void* mData; // the pointer to the buffer
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};
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*/
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AUOutputBL::AUOutputBL (const CAStreamBasicDescription &inDesc, UInt32 inDefaultNumFrames)
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: mFormat (inDesc),
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mBufferMemory(NULL),
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mBufferList (NULL),
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mNumberBuffers (0), // keep this here, so can ensure integrity of ABL
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mBufferSize (0),
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mFrames(inDefaultNumFrames)
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{
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mNumberBuffers = mFormat.IsInterleaved() ? 1 : mFormat.NumberChannels();
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mBufferList = reinterpret_cast<AudioBufferList*>(new Byte[sizeof(UInt32) + (mNumberBuffers * sizeof(AudioBuffer))]);
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}
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AUOutputBL::~AUOutputBL()
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{
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if (mBufferMemory)
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delete[] mBufferMemory;
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if (mBufferList)
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delete [] mBufferList;
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}
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void AUOutputBL::Prepare (UInt32 inNumFrames, bool inWantNullBufferIfAllocated)
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{
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UInt32 channelsPerBuffer = mFormat.IsInterleaved() ? mFormat.NumberChannels() : 1;
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if (mBufferMemory == NULL || inWantNullBufferIfAllocated)
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{
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mBufferList->mNumberBuffers = mNumberBuffers;
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AudioBuffer *buf = &mBufferList->mBuffers[0];
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for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
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buf->mNumberChannels = channelsPerBuffer;
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buf->mDataByteSize = mFormat.FramesToBytes (inNumFrames);
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buf->mData = NULL;
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}
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}
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else
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{
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UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
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if ((nBytes * mNumberBuffers) > AllocatedBytes())
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throw OSStatus(-10874);//(kAudioUnitErr_TooManyFramesToProcess);
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mBufferList->mNumberBuffers = mNumberBuffers;
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AudioBuffer *buf = &mBufferList->mBuffers[0];
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Byte* p = mBufferMemory;
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for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
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buf->mNumberChannels = channelsPerBuffer;
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buf->mDataByteSize = nBytes;
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buf->mData = p;
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p += mBufferSize;
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}
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}
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}
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void AUOutputBL::Allocate (UInt32 inNumFrames)
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{
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if (inNumFrames)
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{
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UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
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if (nBytes <= AllocatedBytes())
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return;
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// align successive buffers for Altivec and to take alternating
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// cache line hits by spacing them by odd multiples of 16
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if (mNumberBuffers > 1)
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nBytes = (nBytes + (0x10 - (nBytes & 0xF))) | 0x10;
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mBufferSize = nBytes;
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UInt32 memorySize = mBufferSize * mNumberBuffers;
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Byte *newMemory = new Byte[memorySize];
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memset(newMemory, 0, memorySize); // make buffer "hot"
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Byte *oldMemory = mBufferMemory;
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mBufferMemory = newMemory;
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delete[] oldMemory;
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mFrames = inNumFrames;
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}
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else
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{
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if (mBufferMemory) {
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delete [] mBufferMemory;
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mBufferMemory = NULL;
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}
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mBufferSize = 0;
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mFrames = 0;
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}
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}
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#if DEBUG
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void AUOutputBL::Print()
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{
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printf ("AUOutputBL::Print\n");
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mFormat.Print();
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printf ("Num Buffers:%ld, mFrames:%ld, allocatedMemory:%c\n", mBufferList->mNumberBuffers, mFrames, (mBufferMemory != NULL ? 'T' : 'F'));
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AudioBuffer *buf = &mBufferList->mBuffers[0];
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for (UInt32 i = 0; i < mBufferList->mNumberBuffers; ++i, ++buf)
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printf ("\tBuffer:%ld, Size:%ld, Chans:%ld, Buffer:%X\n", i, buf->mDataByteSize, buf->mNumberChannels, int(buf->mData));
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}
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#endif
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