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update keyeditor when action label changes
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3 changed files with 14 additions and 0 deletions
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@ -108,6 +108,7 @@
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#include "gui_object.h"
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#include "gui_thread.h"
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#include "keyboard.h"
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#include "keyeditor.h"
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#include "luainstance.h"
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#include "marker.h"
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#include "midi_region_view.h"
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@ -5748,6 +5749,7 @@ Editor::set_script_action_name (int i, const std::string& n)
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} else {
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act->set_label (n);
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}
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KeyEditor::UpdateBindings ();
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}
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void
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