changes to get program to actually run (missing symbols)

Still crashes at startup due to static initialization of initial tempo map.
This commit is contained in:
Paul Davis 2020-11-19 09:03:28 -07:00
parent 0d41f87f4b
commit 534c08074d
5 changed files with 22 additions and 4 deletions

View file

@ -817,7 +817,7 @@ Editor::button_press_handler_1 (ArdourCanvas::Item* item, GdkEvent* event, ItemT
_drags->set (new CursorDrag (this, *_playhead_cursor, false), event);
} else if (ArdourKeyboard::indicates_constraint (event->button.state)
&& Keyboard::modifier_state_contains (event->button.state, Keyboard::PrimaryModifier)) {
_drags->set (new TempoTwistDrag (this, item), event);
// _drags->set (new TempoTwistDrag (this, item), event);
} else if (ArdourKeyboard::indicates_constraint (event->button.state)) {
_drags->set (new BBTRulerDrag (this, item), event);
}