stupid hack to fix rectangle damage noise

This commit is contained in:
Paul Davis 2014-03-09 11:33:09 -04:00
parent fc94f71d5a
commit 52c8b6d66a

View file

@ -124,7 +124,7 @@ Rectangle::compute_bounding_box () const
box for the right and bottom edges, see ::render() above
*/
// r.x1 += 0.5;
r.x1 += 1.0; // XXX this makes no sense but is necessary
r.y1 += 0.5;
_bounding_box = r;