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remove missing ardour.spec stuff from build file
git-svn-id: svn://localhost/ardour2/trunk@1606 d708f5d6-7413-0410-9779-e7cbd77b26cf
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2aba860ba1
commit
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2 changed files with 2 additions and 3 deletions
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@ -1082,7 +1082,7 @@ subst_dict['%REVISION_STRING%'] = ''
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if os.path.exists('.svn'):
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subst_dict['%REVISION_STRING%'] = '.' + fetch_svn_revision ('.') + 'svn'
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specbuild = env.SubstInFile ('ardour.spec','ardour.spec.in', SUBST_DICT = subst_dict)
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# specbuild = env.SubstInFile ('ardour.spec','ardour.spec.in', SUBST_DICT = subst_dict)
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the_revision = env.Command ('frobnicatory_decoy', [], create_stored_revision)
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@ -1100,7 +1100,6 @@ env.Distribute (env['DISTTREE'],
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[ 'SConstruct', 'svn_revision.h',
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'COPYING', 'PACKAGER_README', 'README',
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'ardour.rc.in',
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'ardour.spec',
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'ardour_system.rc',
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'tools/config.guess',
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'icons/icon/ardour_icon_mac_mask.png',
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@ -1,4 +1,4 @@
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#ifndef __ardour_svn_revision_h__
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#define __ardour_svn_revision_h__
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static const char* ardour_svn_revision = "1345";
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static const char* ardour_svn_revision = "1605";
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#endif
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