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triggerbox UI: jump follow action, part one
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5 changed files with 29 additions and 0 deletions
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@ -253,6 +253,7 @@ CueBoxUI::context_menu (uint64_t idx)
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger), idx)));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::AnyTrigger)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::AnyTrigger), idx)));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::OtherTrigger)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::OtherTrigger), idx)));
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fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::JumpTrigger)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::JumpTrigger), idx)));
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Menu* launch_menu = manage (new Menu);
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MenuList& litems = launch_menu->items ();
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