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small API change to provide (debug) name to canvas cursor items
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3 changed files with 8 additions and 8 deletions
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@ -34,8 +34,8 @@ class Editor;
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class EditorCursor
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{
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public:
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EditorCursor (Editor&, bool (Editor::*)(GdkEvent*,ArdourCanvas::Item*));
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EditorCursor (Editor&);
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EditorCursor (Editor&, bool (Editor::*)(GdkEvent*,ArdourCanvas::Item*), std::string const &);
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EditorCursor (Editor&, std::string const &);
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~EditorCursor ();
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void set_position (samplepos_t);
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