remove accumulated debug output

This commit is contained in:
Paul Davis 2020-03-25 15:12:13 -06:00
parent a0f2ae4833
commit 4151ec1907
3 changed files with 0 additions and 23 deletions

View file

@ -179,8 +179,6 @@ Editor::canvas_event_sample (GdkEvent const * event, double* pcx, double* pcy) c
return 0;
}
cerr << "Event coords " << x << ", " << y << " zoom = " << samples_per_pixel << " loc = " << pixel_to_sample_from_event (x) << endl;
if (pcx) {
*pcx = x;
}
@ -1653,7 +1651,6 @@ Editor::button_release_handler (ArdourCanvas::Item* item, GdkEvent* event, ItemT
switch (item_type) {
/* see comments in button_press_handler */
case PlayheadCursorItem:
std::cerr << "in middle of playhead cursor event handler\n";
case MarkerItem:
case GainLineItem:
case AutomationLineItem: