[Summary] Fixed DnD signal connection issue

This commit is contained in:
GZharun 2014-09-09 17:19:47 +03:00
parent 882fdc793c
commit 410bd658e3

View file

@ -160,7 +160,7 @@ RouteUI::init ()
// source side
signal_drag_begin().connect (sigc::mem_fun(*this, &RouteUI::on_route_drag_begin));
signal_drag_data_get().connect (sigc::mem_fun(*this, &RouteUI::on_route_drag_data_get));
signal_drag_begin().connect (sigc::mem_fun(*this, &RouteUI::on_route_drag_end));
signal_drag_end().connect (sigc::mem_fun(*this, &RouteUI::on_route_drag_end));
// destination callbacks
signal_drag_motion().connect (sigc::mem_fun(*this, &RouteUI::on_route_drag_motion));