towards region-trims preserving fade duration

This commit is contained in:
Robin Gareus 2014-05-31 03:53:59 +02:00 committed by Paul Davis
parent f413ab6ace
commit 40ffd0600b
9 changed files with 194 additions and 99 deletions

View file

@ -1427,9 +1427,9 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
bool canvas_start_xfade_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*);
bool canvas_end_xfade_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*);
bool canvas_fade_in_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*);
bool canvas_fade_in_handle_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*);
bool canvas_fade_in_handle_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*, bool trim = false);
bool canvas_fade_out_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*);
bool canvas_fade_out_handle_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*);
bool canvas_fade_out_handle_event (GdkEvent* event,ArdourCanvas::Item*, AudioRegionView*, bool trim = false);
bool canvas_region_view_event (GdkEvent* event,ArdourCanvas::Item*, RegionView*);
bool canvas_frame_handle_event (GdkEvent* event,ArdourCanvas::Item*, RegionView*);
bool canvas_region_view_name_highlight_event (GdkEvent* event,ArdourCanvas::Item*, RegionView*);