don't bother following playhead priority during session loading

This commit is contained in:
Paul Davis 2019-09-18 10:08:32 -06:00
parent beafb5b572
commit 401ace0c67

View file

@ -4159,7 +4159,9 @@ Session::config_changed (std::string p, bool ours)
} else if (p == "timecode-generator-offset") {
ltc_tx_parse_offset();
} else if (p == "auto-return-target-list") {
follow_playhead_priority ();
if (!loading()) {
follow_playhead_priority ();
}
} else if (p == "use-monitor-bus") {
/* NB. This is always called when constructing a session,
* after restoring session state (if any),