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[Summary] In internal Waves backend API, switching sample time from 32 bits to 64 bits. Fixing logical inconsistency: None device always brought sample time=0 to the audio engine callback.
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5 changed files with 7 additions and 8 deletions
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@ -96,8 +96,8 @@ protected:
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PaStream* m_PortAudioStream; ///< Port audio stream, when the device is active!
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bool m_StopRequested; ///< should be set to true when want to stop, set to false otherwise.
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const float *m_pInputData; ///< This is what came in with the most recent callback.
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int m_SampleCounter; ///< The current running sample counter, updated by the audio callback.
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int m_SampleCountAtLastIdle;
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uint64_t m_SampleCounter; ///< The current running sample counter, updated by the audio callback.
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uint64_t m_SampleCountAtLastIdle;
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int m_DropsDetected; ///< Number of times audio drops have been detected so far.
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int m_DropsReported; ///< Number of times audio drops have been reported so far to the client.
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