[Summary] In internal Waves backend API, switching sample time from 32 bits to 64 bits. Fixing logical inconsistency: None device always brought sample time=0 to the audio engine callback.

This commit is contained in:
VKamyshniy 2015-02-20 12:52:47 +02:00 committed by Paul Davis
parent 5d5f83c56b
commit 3b5da657af
5 changed files with 7 additions and 8 deletions

View file

@ -126,7 +126,7 @@ class WCMRAudioDeviceManagerClient
const float *acdInputBuffer;
float *acdOutputBuffer;
size_t acdFrames;
uint32_t acdSampleTime;
uint64_t acdSampleTime;
uint64_t acdCycleStartTimeNanos;
};