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remove all of Gtk::Window::set_position (WIN_POS_MOUSE) for anything deriving from ArdourDialog or ArdourWindow; move the set_position() call into those classes' constructors, so that they are called before the windows are realized, and thus it actually works
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d14f43ccf2
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31 changed files with 32 additions and 69 deletions
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@ -2281,7 +2281,6 @@ Editor::edit_control_point (ArdourCanvas::Item* item)
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}
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ControlPointDialog d (p);
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d.set_position (Gtk::WIN_POS_MOUSE);
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ensure_float (d);
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if (d.run () != RESPONSE_ACCEPT) {
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@ -2306,11 +2305,18 @@ Editor::edit_notes (TimeAxisViewItem& tavi)
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return;
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}
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EditNoteDialog d (&(*s.begin())->region_view(), s);
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d.set_position (Gtk::WIN_POS_MOUSE);
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ensure_float (d);
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EditNoteDialog* d = new EditNoteDialog (&(*s.begin())->region_view(), s);
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d->show_all ();
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ensure_float (*d);
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d.run ();
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d->signal_response().connect (sigc::bind (sigc::mem_fun (*this, &Editor::note_edit_done), d));
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}
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void
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Editor::note_edit_done (int r, EditNoteDialog* d)
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{
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d->done (r);
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delete d;
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}
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void
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