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Increase pitch-shifting quality a bit
OptionPitchHighQuality - Use the highest quality method for pitch shifting. This method has a CPU cost approximately proportional to the required frequency shift
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@ -269,6 +269,8 @@ Editor::time_fx (RegionList& regions, float val, bool pitching)
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if (longwin) options |= RubberBandStretcher::OptionWindowLong;
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if (shortwin) options |= RubberBandStretcher::OptionWindowShort;
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if (pitching) options |= RubberBandStretcher::OptionPitchHighQuality;
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switch (transients) {
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case NoTransients:
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options |= RubberBandStretcher::OptionTransientsSmooth;
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