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fix Coreaudio Aggregate for separate devices with identical names
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2 changed files with 30 additions and 15 deletions
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@ -434,7 +434,8 @@ class CoreAudioBackend : public AudioBackend {
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uint32_t _systemic_audio_output_latency;
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/* coreaudio specific */
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uint32_t name_to_id(std::string) const;
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enum DeviceFilter { All, Input, Output, Duplex };
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uint32_t name_to_id(std::string, DeviceFilter filter = All) const;
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/* processing */
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float _dsp_load;
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