Editing from a control surface must have the ability to ignore mouse location.

Add mark_in and mark_out actions that explicitly use the playhead as the edit location.
This commit is contained in:
Ben Loftis 2016-01-28 13:43:47 -06:00
parent 458a2b723c
commit 3332633d19
4 changed files with 17 additions and 12 deletions

View file

@ -1497,8 +1497,8 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
void set_loop_start_from_edit_point ();
void set_loop_end_from_edit_point ();
void keyboard_selection_begin ();
void keyboard_selection_finish (bool add);
void keyboard_selection_begin ( Editing::EditIgnoreOption = Editing::EDIT_IGNORE_NONE );
void keyboard_selection_finish (bool add, Editing::EditIgnoreOption = Editing::EDIT_IGNORE_NONE);
bool have_pending_keyboard_selection;
framepos_t pending_keyboard_selection_start;