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Editing from a control surface must have the ability to ignore mouse location.
Add mark_in and mark_out actions that explicitly use the playhead as the edit location.
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4 changed files with 17 additions and 12 deletions
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@ -1497,8 +1497,8 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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void set_loop_start_from_edit_point ();
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void set_loop_end_from_edit_point ();
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void keyboard_selection_begin ();
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void keyboard_selection_finish (bool add);
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void keyboard_selection_begin ( Editing::EditIgnoreOption = Editing::EDIT_IGNORE_NONE );
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void keyboard_selection_finish (bool add, Editing::EditIgnoreOption = Editing::EDIT_IGNORE_NONE);
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bool have_pending_keyboard_selection;
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framepos_t pending_keyboard_selection_start;
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