massive reworking of color selection implementation

This commit is contained in:
Paul Davis 2014-11-19 13:14:26 -05:00
parent e9768e934f
commit 318a9edab9
24 changed files with 2602 additions and 1020 deletions

View file

@ -28,6 +28,8 @@
#include "pbd/xml++.h"
#include "ardour/configuration_variable.h"
#include "canvas/colors.h"
#include "utils.h"
/* This is very similar to ARDOUR::ConfigVariable but expects numeric values to
@ -81,7 +83,9 @@ class UIConfiguration : public PBD::Stateful
UIConfiguration();
~UIConfiguration();
std::map<std::string,ColorVariable<uint32_t> *> canvas_colors;
static UIConfiguration* instance() { return _instance; }
std::map<std::string,ColorVariable<uint32_t> *> configurable_colors;
bool dirty () const;
void set_dirty ();
@ -95,8 +99,11 @@ class UIConfiguration : public PBD::Stateful
XMLNode& get_variables (std::string);
void set_variables (const XMLNode&);
void pack_canvasvars ();
void reset_derived_colors ();
uint32_t color_by_name (const std::string&);
ArdourCanvas::Color base_color_by_name (const std::string&) const;
ArdourCanvas::Color color (const std::string&) const;
ArdourCanvas::HSV color_hsv (const std::string&) const;
sigc::signal<void,std::string> ParameterChanged;
void map_parameters (boost::function<void (std::string)>&);
@ -107,11 +114,7 @@ class UIConfiguration : public PBD::Stateful
bool set_##var (Type val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#define CANVAS_VARIABLE(var,name) \
uint32_t get_##var () const { return var.get(); } \
bool set_##var (uint32_t val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#define CANVAS_STRING_VARIABLE(var,name) \
std::string get_##var () const { return var.get(); } \
bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
@ -119,12 +122,43 @@ class UIConfiguration : public PBD::Stateful
Pango::FontDescription get_##var () const { return ARDOUR_UI_UTILS::sanitized_font (var.get()); } \
bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
#undef CANVAS_BASE_COLOR
#define CANVAS_BASE_COLOR(var,name,val) \
ArdourCanvas::Color get_##var() const { return var.get(); } \
bool set_##var (ArdourCanvas::Color v) { bool ret = var.set (v); if (ret) { ParameterChanged (#var); } return ret; } \
bool set_##var(const ArdourCanvas::HSV& v) const { return set_##var (v.color()); }
#include "base_colors.h"
#undef CANVAS_BASE_COLOR
#undef CANVAS_COLOR
#define CANVAS_COLOR(var,name,base,modifier) ArdourCanvas::Color get_##var() const { return var.get().color(); }
#include "colors.h"
#undef CANVAS_COLOR
private:
struct RelativeHSV {
RelativeHSV (const std::string& b, const ArdourCanvas::HSV& mod)
: base_color (b)
, modifier (mod)
, quantized_hue (-1.0) {}
std::string base_color;
ArdourCanvas::HSV modifier;
double quantized_hue;
ArdourCanvas::HSV get() const;
};
/* these are loaded from serialized state (e.g. XML) */
std::map<std::string,RelativeHSV> relative_colors;
/* these are computed during color_compute()*/
std::map<std::string,ArdourCanvas::HSV> actual_colors;
/* these map from the name/key of relative colors to the color/value of actual colors */
std::map<std::string,std::string> color_aliases;
/* declare variables */
#undef UI_CONFIG_VARIABLE
@ -132,17 +166,34 @@ class UIConfiguration : public PBD::Stateful
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define CANVAS_VARIABLE(var,name) ColorVariable<uint32_t> var;
#define CANVAS_STRING_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
#define CANVAS_FONT_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
/* declare base color variables (these are modifiable by the user) */
#undef CANVAS_BASE_COLOR
#define CANVAS_BASE_COLOR(var,name,val) ColorVariable<uint32_t> var;
#include "base_colors.h"
#undef CANVAS_BASE_COLOR
/* declare relative color variables (not directly modifiable) */
#undef CANVAS_COLOR
#define CANVAS_COLOR(var,name,base,modifier) RelativeHSV var;
#include "colors.h"
#undef CANVAS_COLOR
XMLNode& state ();
bool _dirty;
static UIConfiguration* _instance;
void color_compute ();
void print_relative_def (std::string camelcase, std::string name, ArdourCanvas::Color c);
void color_theme_changed ();
void original_colors ();
};
#endif /* __ardour_ui_configuration_h__ */