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massive reworking of color selection implementation
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24 changed files with 2602 additions and 1020 deletions
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@ -28,6 +28,8 @@
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#include "pbd/xml++.h"
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#include "ardour/configuration_variable.h"
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#include "canvas/colors.h"
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#include "utils.h"
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/* This is very similar to ARDOUR::ConfigVariable but expects numeric values to
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@ -81,7 +83,9 @@ class UIConfiguration : public PBD::Stateful
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UIConfiguration();
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~UIConfiguration();
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std::map<std::string,ColorVariable<uint32_t> *> canvas_colors;
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static UIConfiguration* instance() { return _instance; }
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std::map<std::string,ColorVariable<uint32_t> *> configurable_colors;
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bool dirty () const;
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void set_dirty ();
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@ -95,8 +99,11 @@ class UIConfiguration : public PBD::Stateful
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XMLNode& get_variables (std::string);
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void set_variables (const XMLNode&);
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void pack_canvasvars ();
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void reset_derived_colors ();
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uint32_t color_by_name (const std::string&);
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ArdourCanvas::Color base_color_by_name (const std::string&) const;
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ArdourCanvas::Color color (const std::string&) const;
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ArdourCanvas::HSV color_hsv (const std::string&) const;
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sigc::signal<void,std::string> ParameterChanged;
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void map_parameters (boost::function<void (std::string)>&);
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@ -107,11 +114,7 @@ class UIConfiguration : public PBD::Stateful
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bool set_##var (Type val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
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#include "ui_config_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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#undef CANVAS_STRING_VARIABLE
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#define CANVAS_VARIABLE(var,name) \
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uint32_t get_##var () const { return var.get(); } \
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bool set_##var (uint32_t val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
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#define CANVAS_STRING_VARIABLE(var,name) \
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std::string get_##var () const { return var.get(); } \
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bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
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@ -119,12 +122,43 @@ class UIConfiguration : public PBD::Stateful
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Pango::FontDescription get_##var () const { return ARDOUR_UI_UTILS::sanitized_font (var.get()); } \
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bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
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#include "canvas_vars.h"
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#undef CANVAS_VARIABLE
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#undef CANVAS_STRING_VARIABLE
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#undef CANVAS_FONT_VARIABLE
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#undef CANVAS_BASE_COLOR
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#define CANVAS_BASE_COLOR(var,name,val) \
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ArdourCanvas::Color get_##var() const { return var.get(); } \
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bool set_##var (ArdourCanvas::Color v) { bool ret = var.set (v); if (ret) { ParameterChanged (#var); } return ret; } \
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bool set_##var(const ArdourCanvas::HSV& v) const { return set_##var (v.color()); }
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#include "base_colors.h"
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#undef CANVAS_BASE_COLOR
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#undef CANVAS_COLOR
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#define CANVAS_COLOR(var,name,base,modifier) ArdourCanvas::Color get_##var() const { return var.get().color(); }
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#include "colors.h"
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#undef CANVAS_COLOR
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private:
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struct RelativeHSV {
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RelativeHSV (const std::string& b, const ArdourCanvas::HSV& mod)
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: base_color (b)
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, modifier (mod)
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, quantized_hue (-1.0) {}
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std::string base_color;
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ArdourCanvas::HSV modifier;
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double quantized_hue;
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ArdourCanvas::HSV get() const;
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};
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/* these are loaded from serialized state (e.g. XML) */
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std::map<std::string,RelativeHSV> relative_colors;
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/* these are computed during color_compute()*/
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std::map<std::string,ArdourCanvas::HSV> actual_colors;
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/* these map from the name/key of relative colors to the color/value of actual colors */
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std::map<std::string,std::string> color_aliases;
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/* declare variables */
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#undef UI_CONFIG_VARIABLE
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@ -132,17 +166,34 @@ class UIConfiguration : public PBD::Stateful
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#include "ui_config_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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#define CANVAS_VARIABLE(var,name) ColorVariable<uint32_t> var;
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#define CANVAS_STRING_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
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#define CANVAS_FONT_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
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#include "canvas_vars.h"
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#undef CANVAS_VARIABLE
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#undef CANVAS_STRING_VARIABLE
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#undef CANVAS_FONT_VARIABLE
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/* declare base color variables (these are modifiable by the user) */
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#undef CANVAS_BASE_COLOR
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#define CANVAS_BASE_COLOR(var,name,val) ColorVariable<uint32_t> var;
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#include "base_colors.h"
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#undef CANVAS_BASE_COLOR
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/* declare relative color variables (not directly modifiable) */
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#undef CANVAS_COLOR
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#define CANVAS_COLOR(var,name,base,modifier) RelativeHSV var;
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#include "colors.h"
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#undef CANVAS_COLOR
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XMLNode& state ();
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bool _dirty;
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static UIConfiguration* _instance;
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void color_compute ();
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void print_relative_def (std::string camelcase, std::string name, ArdourCanvas::Color c);
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void color_theme_changed ();
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void original_colors ();
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};
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#endif /* __ardour_ui_configuration_h__ */
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