mirror of
https://github.com/Ardour/ardour.git
synced 2025-12-17 04:06:26 +01:00
Make the windows VST callback use int32_t rather than long (to make it the same as the linux VST one); I think this is safe as the windows VST code is only built on 32-bit.
git-svn-id: svn://localhost/ardour2/branches/3.0@10754 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
parent
1d8512210e
commit
2f7b61155e
3 changed files with 16 additions and 21 deletions
|
|
@ -739,10 +739,10 @@ class Session : public PBD::StatefulDestructible, public PBD::ScopedConnectionLi
|
|||
|
||||
/* VST support */
|
||||
|
||||
static long vst_callback (AEffect* effect,
|
||||
long opcode,
|
||||
long index,
|
||||
long value,
|
||||
static intptr_t vst_callback (AEffect* effect,
|
||||
int32_t opcode,
|
||||
int32_t index,
|
||||
intptr_t value,
|
||||
void* ptr,
|
||||
float opt);
|
||||
|
||||
|
|
|
|||
|
|
@ -40,12 +40,14 @@ static int debug_callbacks = -1;
|
|||
|
||||
using namespace ARDOUR;
|
||||
|
||||
long Session::vst_callback (AEffect* effect,
|
||||
long opcode,
|
||||
long index,
|
||||
long value,
|
||||
void* ptr,
|
||||
float opt)
|
||||
intptr_t Session::vst_callback (
|
||||
AEffect* effect,
|
||||
int32_t opcode,
|
||||
int32_t index,
|
||||
intptr_t value,
|
||||
void* ptr,
|
||||
float opt
|
||||
)
|
||||
{
|
||||
static VstTimeInfo _timeInfo;
|
||||
WindowsVSTPlugin* plug;
|
||||
|
|
@ -58,11 +60,11 @@ long Session::vst_callback (AEffect* effect,
|
|||
if (effect && effect->user) {
|
||||
plug = (WindowsVSTPlugin*) (effect->user);
|
||||
session = &plug->session();
|
||||
SHOW_CALLBACK ("am callback 0x%x, opcode = %ld, plugin = \"%s\" ", (int) pthread_self(), opcode, plug->name());
|
||||
SHOW_CALLBACK ("am callback 0x%x, opcode = %d, plugin = \"%s\" ", (int) pthread_self(), opcode, plug->name());
|
||||
} else {
|
||||
plug = 0;
|
||||
session = 0;
|
||||
SHOW_CALLBACK ("am callback 0x%x, opcode = %ld", (int) pthread_self(), opcode);
|
||||
SHOW_CALLBACK ("am callback 0x%x, opcode = %d", (int) pthread_self(), opcode);
|
||||
}
|
||||
|
||||
switch(opcode){
|
||||
|
|
@ -348,7 +350,7 @@ long Session::vst_callback (AEffect* effect,
|
|||
return 0;
|
||||
|
||||
default:
|
||||
SHOW_CALLBACK ("VST master dispatcher: undefed: %ld\n", opcode);
|
||||
SHOW_CALLBACK ("VST master dispatcher: undefed: %d\n", opcode);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -304,13 +304,6 @@ typedef struct VstTimeInfo
|
|||
|
||||
} VstTimeInfo;
|
||||
|
||||
|
||||
typedef long int (* audioMasterCallback)( AEffect * , long int , long int ,
|
||||
long int , void * , float );
|
||||
// we don't use it, may be noise
|
||||
#define VSTCALLBACK
|
||||
|
||||
|
||||
|
||||
typedef intptr_t (* audioMasterCallback) (AEffect *, int32_t, int32_t, intptr_t, void *, float);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue