Make the windows VST callback use int32_t rather than long (to make it the same as the linux VST one); I think this is safe as the windows VST code is only built on 32-bit.

git-svn-id: svn://localhost/ardour2/branches/3.0@10754 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Carl Hetherington 2011-11-21 23:45:15 +00:00
parent 1d8512210e
commit 2f7b61155e
3 changed files with 16 additions and 21 deletions

View file

@ -304,13 +304,6 @@ typedef struct VstTimeInfo
} VstTimeInfo;
typedef long int (* audioMasterCallback)( AEffect * , long int , long int ,
long int , void * , float );
// we don't use it, may be noise
#define VSTCALLBACK
typedef intptr_t (* audioMasterCallback) (AEffect *, int32_t, int32_t, intptr_t, void *, float);
#endif