This commit is contained in:
Paul Davis 2013-10-04 14:00:20 -04:00
commit 2d5e605bf1
8 changed files with 114 additions and 55 deletions

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@ -399,13 +399,25 @@ class AudioBackend : public PortEngine {
* stacksize. The thread will begin executing @param func, and will exit
* when that function returns.
*/
virtual int create_process_thread (boost::function<void()> func, AudioBackendNativeThread*, size_t stacksize) = 0;
virtual int create_process_thread (boost::function<void()> func) = 0;
/** Wait for the thread specified by @param thread to exit.
/** Wait for all processing threads to exit.
*
* Return zero on success, non-zero on failure.
*/
virtual int wait_for_process_thread_exit (AudioBackendNativeThread thread) = 0;
virtual int join_process_threads () = 0;
/** Return true if execution context is in a backend thread
*/
virtual bool in_process_thread () = 0;
/** Return the minimum stack size of audio threads in bytes
*/
static size_t thread_stack_size () { return 100000; }
/** Return number of processing threads
*/
virtual uint32_t process_thread_count () = 0;
virtual void update_latencies () = 0;

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@ -100,8 +100,12 @@ public:
pframes_t sample_time_at_cycle_start ();
pframes_t samples_since_cycle_start ();
bool get_sync_offset (pframes_t& offset) const;
int create_process_thread (boost::function<void()> func, AudioBackendNativeThread*, size_t stacksize);
int wait_for_process_thread_exit (AudioBackendNativeThread);
int create_process_thread (boost::function<void()> func);
int join_process_threads ();
bool in_process_thread ();
uint32_t process_thread_count ();
bool is_realtime() const;
bool connected() const;

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@ -31,8 +31,6 @@
#include <glib.h>
#include <cassert>
#include <pthread.h>
#include "pbd/semutils.h"
#include "ardour/types.h"
@ -59,8 +57,6 @@ class Graph : public SessionHandleRef
public:
Graph (Session & session);
uint32_t threads_in_use () const { return _thread_list.size(); }
void prep();
void trigger (GraphNode * n);
void rechain (boost::shared_ptr<RouteList>, GraphEdges const &);
@ -93,7 +89,6 @@ protected:
virtual void session_going_away ();
private:
std::list<AudioBackendNativeThread> _thread_list;
volatile bool _quit_threads;
void reset_thread_list ();

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@ -615,16 +615,6 @@ namespace ARDOUR {
uint32_t max; //< samples
};
/* PLATFORM SPECIFIC #ifdef's here */
/** Define the native thread type used on the platform */
typedef pthread_t AudioBackendNativeThread;
static inline bool self_thread_equal (AudioBackendNativeThread thr) {
return pthread_equal (thr, pthread_self());
}
/* PLATFORM SPECIFIC #endif's here */
} // namespace ARDOUR

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@ -826,21 +826,39 @@ AudioEngine::get_sync_offset (pframes_t& offset) const
}
int
AudioEngine::create_process_thread (boost::function<void()> func, AudioBackendNativeThread* thr, size_t stacksize)
AudioEngine::create_process_thread (boost::function<void()> func)
{
if (!_backend) {
return -1;
}
return _backend->create_process_thread (func, thr, stacksize);
return _backend->create_process_thread (func);
}
int
AudioEngine::wait_for_process_thread_exit (AudioBackendNativeThread thr)
AudioEngine::join_process_threads ()
{
if (!_backend) {
return -1;
}
return _backend->join_process_threads ();
}
bool
AudioEngine::in_process_thread ()
{
if (!_backend) {
return false;
}
return _backend->in_process_thread ();
}
uint32_t
AudioEngine::process_thread_count ()
{
if (!_backend) {
return 0;
}
return _backend->wait_for_process_thread_exit (thr);
return _backend->process_thread_count ();
}
int

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@ -96,29 +96,24 @@ Graph::reset_thread_list ()
number of threads.
*/
if (_thread_list.size() == num_threads) {
if (AudioEngine::instance()->process_thread_count() == num_threads) {
return;
}
Glib::Threads::Mutex::Lock lm (_session.engine().process_lock());
AudioBackendNativeThread a_thread;
if (!_thread_list.empty()) {
if (AudioEngine::instance()->process_thread_count() != 0) {
drop_threads ();
}
if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::main_thread, this), &a_thread, 100000) != 0) {
if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::main_thread, this)) != 0) {
throw failed_constructor ();
}
_thread_list.push_back (a_thread);
for (uint32_t i = 1; i < num_threads; ++i) {
if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::helper_thread, this), &a_thread, 100000) != 0) {
if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::helper_thread, this))) {
throw failed_constructor ();
}
_thread_list.push_back (a_thread);
}
}
@ -140,17 +135,15 @@ Graph::drop_threads ()
{
_quit_threads = true;
for (unsigned int i=0; i< _thread_list.size(); i++) {
uint32_t thread_count = AudioEngine::instance()->process_thread_count ();
for (unsigned int i=0; i < thread_count; i++) {
_execution_sem.signal ();
}
_callback_start_sem.signal ();
for (list<AudioBackendNativeThread>::iterator i = _thread_list.begin(); i != _thread_list.end(); ++i) {
AudioEngine::instance()->wait_for_process_thread_exit (*i);
}
_thread_list.clear ();
AudioEngine::instance()->join_process_threads ();
_execution_tokens = 0;
@ -583,10 +576,5 @@ Graph::process_one_route (Route* route)
bool
Graph::in_process_thread () const
{
for (list<AudioBackendNativeThread>::const_iterator i = _thread_list.begin (); i != _thread_list.end(); ++i) {
if (self_thread_equal (*i)) {
return true;
}
}
return false;
return AudioEngine::instance()->in_process_thread ();
}

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@ -45,6 +45,7 @@ using namespace PBD;
using std::string;
using std::vector;
#define GET_PRIVATE_JACK_POINTER(localvar) jack_client_t* localvar = _jack_connection->jack(); if (!(localvar)) { return; }
#define GET_PRIVATE_JACK_POINTER_RET(localvar,r) jack_client_t* localvar = _jack_connection->jack(); if (!(localvar)) { return r; }
@ -825,25 +826,72 @@ JACKAudioBackend::_latency_callback (jack_latency_callback_mode_t mode, void* ar
}
int
JACKAudioBackend::create_process_thread (boost::function<void()> f, pthread_t* thread, size_t stacksize)
JACKAudioBackend::create_process_thread (boost::function<void()> f)
{
GET_PRIVATE_JACK_POINTER_RET (_priv_jack, -1);
ThreadData* td = new ThreadData (this, f, stacksize);
if (jack_client_create_thread (_priv_jack, thread, jack_client_real_time_priority (_priv_jack),
jack_native_thread_t thread_id;
ThreadData* td = new ThreadData (this, f, thread_stack_size());
if (jack_client_create_thread (_priv_jack, &thread_id, jack_client_real_time_priority (_priv_jack),
jack_is_realtime (_priv_jack), _start_process_thread, td)) {
return -1;
}
return 0;
_jack_threads.push_back(thread_id);
return 0;
}
int
JACKAudioBackend::wait_for_process_thread_exit (AudioBackendNativeThread thr)
JACKAudioBackend::join_process_threads ()
{
void* status;
/* this doesn't actively try to stop the thread, it just waits till it exits */
return pthread_join (thr, &status);
GET_PRIVATE_JACK_POINTER_RET (_priv_jack, -1);
int ret = 0;
for (std::vector<jack_native_thread_t>::const_iterator i = _jack_threads.begin ();
i != _jack_threads.end(); i++) {
#if defined(USING_JACK2_EXPANSION_OF_JACK_API) || defined(PLATFORM_WINDOWS)
if (jack_client_stop_thread (_priv_jack, *i) != 0) {
#else
void* status;
if (pthread_join (*i, &status) != 0) {
#endif
error << "AudioEngine: cannot stop process thread" << endmsg;
ret += -1;
}
}
_jack_threads.clear();
return ret;
}
bool
JACKAudioBackend::in_process_thread ()
{
for (std::vector<jack_native_thread_t>::const_iterator i = _jack_threads.begin ();
i != _jack_threads.end(); i++) {
#ifdef COMPILER_MINGW
if (*i == GetCurrentThread()) {
return true;
}
#else // pthreads
if (pthread_equal (*i, pthread_self()) != 0) {
return true;
}
#endif
}
return false;
}
uint32_t
JACKAudioBackend::process_thread_count ()
{
return _jack_threads.size();
}
void*

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@ -103,8 +103,10 @@ class JACKAudioBackend : public AudioBackend {
size_t raw_buffer_size (DataType t);
int create_process_thread (boost::function<void()> func, AudioBackendNativeThread*, size_t stacksize);
int wait_for_process_thread_exit (AudioBackendNativeThread);
int create_process_thread (boost::function<void()> func);
int join_process_threads ();
bool in_process_thread ();
uint32_t process_thread_count ();
void transport_start ();
void transport_stop ();
@ -184,6 +186,8 @@ class JACKAudioBackend : public AudioBackend {
bool _freewheeling;
std::map<DataType,size_t> _raw_buffer_sizes;
std::vector<jack_native_thread_t> _jack_threads;
static int _xrun_callback (void *arg);
static void* _process_thread (void *arg);
static int _sample_rate_callback (pframes_t nframes, void *arg);