Don't use pointer_frame_offset for playhead cursor drags as it seems more intuitive without.

git-svn-id: svn://localhost/ardour2/branches/3.0@5583 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Carl Hetherington 2009-08-24 19:23:01 +00:00
parent 96a85da8dd
commit 29fea7b61d

View file

@ -1863,8 +1863,6 @@ CursorDrag::start_grab (GdkEvent* event, Gdk::Cursor* c)
}
}
_pointer_frame_offset = _grab_frame - _cursor->current_frame;
_editor->show_verbose_time_cursor (_cursor->current_frame, 10);
}