remove unnecessary pixel placement stuff from editor cursor

This commit is contained in:
Paul Davis 2014-01-10 14:33:50 -05:00
parent 02e6d14e23
commit 23b3816651

View file

@ -45,11 +45,9 @@ EditorCursor::EditorCursor (Editor& ed, bool (Editor::*callbck)(GdkEvent*,Ardour
_time_bars_canvas_item.set_head_width (0, 16);
_time_bars_canvas_item.set_head_outward (0, false);
_time_bars_canvas_item.set_show_head (1, false); // head only
_time_bars_canvas_item.set_outline_width (0.5);
_time_bars_canvas_item.set_data ("cursor", this);
_track_canvas_item.set_data ("cursor", this);
_track_canvas_item.set_outline_width (0.5);
_time_bars_canvas_item.Event.connect (sigc::bind (sigc::mem_fun (ed, callbck), &_time_bars_canvas_item));
_track_canvas_item.Event.connect (sigc::bind (sigc::mem_fun (ed, callbck), &_track_canvas_item));
@ -70,11 +68,7 @@ EditorCursor::set_position (framepos_t frame)
{
PositionChanged (frame);
/* See Cairo FAQ question on single pixel lines to understand
why we add 0.5
*/
double const new_pos = _editor.sample_to_pixel (frame) + 0.5;
double const new_pos = _editor.sample_to_pixel (frame);
if (new_pos != _time_bars_canvas_item.x ()) {
_time_bars_canvas_item.set_x (new_pos);