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remove unnecessary pixel placement stuff from editor cursor
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02e6d14e23
commit
23b3816651
1 changed files with 1 additions and 7 deletions
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@ -45,11 +45,9 @@ EditorCursor::EditorCursor (Editor& ed, bool (Editor::*callbck)(GdkEvent*,Ardour
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_time_bars_canvas_item.set_head_width (0, 16);
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_time_bars_canvas_item.set_head_outward (0, false);
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_time_bars_canvas_item.set_show_head (1, false); // head only
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_time_bars_canvas_item.set_outline_width (0.5);
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_time_bars_canvas_item.set_data ("cursor", this);
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_track_canvas_item.set_data ("cursor", this);
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_track_canvas_item.set_outline_width (0.5);
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_time_bars_canvas_item.Event.connect (sigc::bind (sigc::mem_fun (ed, callbck), &_time_bars_canvas_item));
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_track_canvas_item.Event.connect (sigc::bind (sigc::mem_fun (ed, callbck), &_track_canvas_item));
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@ -70,11 +68,7 @@ EditorCursor::set_position (framepos_t frame)
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{
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PositionChanged (frame);
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/* See Cairo FAQ question on single pixel lines to understand
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why we add 0.5
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*/
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double const new_pos = _editor.sample_to_pixel (frame) + 0.5;
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double const new_pos = _editor.sample_to_pixel (frame);
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if (new_pos != _time_bars_canvas_item.x ()) {
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_time_bars_canvas_item.set_x (new_pos);
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