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A few tweaks to make Ardour build in GCC -std=c++0x mode.
git-svn-id: svn://localhost/ardour2/branches/3.0@11983 d708f5d6-7413-0410-9779-e7cbd77b26cf
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12 changed files with 24 additions and 26 deletions
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@ -104,7 +104,7 @@ UI::UI (string namestr, int *argc, char ***argv)
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errors->set_title (title.get_string());
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errors->dismiss_button().set_name ("ErrorLogCloseButton");
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errors->signal_delete_event().connect (bind (sigc::ptr_fun (just_hide_it), (Window *) errors));
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errors->signal_delete_event().connect (sigc::bind (sigc::ptr_fun (just_hide_it), (Window *) errors));
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errors->set_type_hint (Gdk::WINDOW_TYPE_HINT_UTILITY);
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//load_rcfile (rcfile);
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@ -57,8 +57,8 @@ public:
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Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK
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);
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signal_button_press_event().connect (bind (mem_fun (*this, &DnDVBox::button_press), (T *) 0));
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signal_button_release_event().connect (bind (mem_fun (*this, &DnDVBox::button_release), (T *) 0));
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signal_button_press_event().connect (sigc::bind (mem_fun (*this, &DnDVBox::button_press), (T *) 0));
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signal_button_release_event().connect (sigc::bind (mem_fun (*this, &DnDVBox::button_release), (T *) 0));
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signal_drag_motion().connect (mem_fun (*this, &DnDVBox::drag_motion));
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signal_drag_leave().connect (mem_fun (*this, &DnDVBox::drag_leave));
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