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NOOP, remove trailing tabs/whitespace.
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822 changed files with 6861 additions and 6861 deletions
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@ -81,14 +81,14 @@ public:
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virtual WTErr SetStreaming (bool newState);///<Start/Stop Streaming - should reconnect connections when streaming starts!
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virtual WTErr DoIdle();///<Do Idle Processing
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virtual WTErr SetMonitorChannels (int leftChannel, int rightChannel);///<Set monitor channels. - optional, will not be available with AG
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virtual WTErr SetMonitorGain (float newGain);///<Set monitor gain. - optional, will not be available with AG
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virtual WTErr ShowConfigPanel (void *pParam);///< Show Control Panel - in case of ASIO this will work only with Active device!
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virtual int AudioCallback (float *pOutputBuffer, unsigned long framesPerBuffer, int64_t inSampleTime, uint64_t inCycleStartTime);
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AudioDeviceID DeviceID () {return m_DeviceID;}
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virtual uint32_t GetLatency (bool isInput); ///< Get latency.
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@ -110,7 +110,7 @@ protected:
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// int m_CurrentIOCycle; ///< The location in m_IOCyclesTymesTaken array, where the next cycle's value will go.
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// int m_CyclesToAccumulate; ///< The number of cycles to accumulate the values for - maximum for last one second.
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// unsigned int m_CyclePeriod; ///< The number of host time units for a cycle period - determined by buffer size and sampling rate
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AudioUnit m_AUHALAudioUnit;///< The AUHAL AudioUnit
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@ -136,7 +136,7 @@ protected:
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uint32_t m_ToneDataSamples;
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uint32_t m_NextSampleToUse;
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#endif //WV_USE_TONE_GEN
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WTErr UpdateDeviceInfo ();
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WTErr UpdateDeviceId ();
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WTErr UpdateDeviceName();
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@ -157,14 +157,14 @@ protected:
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#if WV_USE_TONE_GEN
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void SetupToneGenerator ();
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#endif //WV_USE_TONE_GEN
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static OSStatus StaticAudioIOProc(void *inRefCon, AudioUnitRenderActionFlags * ioActionFlags,
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const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames,
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AudioBufferList *ioData);
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OSStatus AudioIOProc(AudioUnitRenderActionFlags * ioActionFlags,
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const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames,
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AudioBufferList *ioData);
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static OSStatus StaticPropertyChangeProc (AudioDeviceID inDevice, UInt32 inChannel, Boolean isInput,
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AudioDevicePropertyID inPropertyID, void *inClientData);
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void PropertyChangeProc (AudioDevicePropertyID inPropertyID);
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@ -196,7 +196,7 @@ protected:
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bool m_UseMultithreading; ///< Flag indicates whether to use multi-threading for audio processing.
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bool m_bNoCopyAudioBuffer;
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private:
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// helper functions for this class only
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WTErr getDeviceAvailableSampleRates(DeviceID deviceId, std::vector<int>& sampleRates);
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