NOOP, remove trailing tabs/whitespace.

This commit is contained in:
Robin Gareus 2015-10-05 16:17:49 +02:00
parent e11ba7b79d
commit 22b07e0233
822 changed files with 6861 additions and 6861 deletions

View file

@ -81,14 +81,14 @@ public:
virtual WTErr SetStreaming (bool newState);///<Start/Stop Streaming - should reconnect connections when streaming starts!
virtual WTErr DoIdle();///<Do Idle Processing
virtual WTErr SetMonitorChannels (int leftChannel, int rightChannel);///<Set monitor channels. - optional, will not be available with AG
virtual WTErr SetMonitorGain (float newGain);///<Set monitor gain. - optional, will not be available with AG
virtual WTErr ShowConfigPanel (void *pParam);///< Show Control Panel - in case of ASIO this will work only with Active device!
virtual int AudioCallback (float *pOutputBuffer, unsigned long framesPerBuffer, int64_t inSampleTime, uint64_t inCycleStartTime);
AudioDeviceID DeviceID () {return m_DeviceID;}
virtual uint32_t GetLatency (bool isInput); ///< Get latency.
@ -110,7 +110,7 @@ protected:
// int m_CurrentIOCycle; ///< The location in m_IOCyclesTymesTaken array, where the next cycle's value will go.
// int m_CyclesToAccumulate; ///< The number of cycles to accumulate the values for - maximum for last one second.
// unsigned int m_CyclePeriod; ///< The number of host time units for a cycle period - determined by buffer size and sampling rate
AudioUnit m_AUHALAudioUnit;///< The AUHAL AudioUnit
@ -136,7 +136,7 @@ protected:
uint32_t m_ToneDataSamples;
uint32_t m_NextSampleToUse;
#endif //WV_USE_TONE_GEN
WTErr UpdateDeviceInfo ();
WTErr UpdateDeviceId ();
WTErr UpdateDeviceName();
@ -157,14 +157,14 @@ protected:
#if WV_USE_TONE_GEN
void SetupToneGenerator ();
#endif //WV_USE_TONE_GEN
static OSStatus StaticAudioIOProc(void *inRefCon, AudioUnitRenderActionFlags * ioActionFlags,
const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
OSStatus AudioIOProc(AudioUnitRenderActionFlags * ioActionFlags,
const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
static OSStatus StaticPropertyChangeProc (AudioDeviceID inDevice, UInt32 inChannel, Boolean isInput,
AudioDevicePropertyID inPropertyID, void *inClientData);
void PropertyChangeProc (AudioDevicePropertyID inPropertyID);
@ -196,7 +196,7 @@ protected:
bool m_UseMultithreading; ///< Flag indicates whether to use multi-threading for audio processing.
bool m_bNoCopyAudioBuffer;
private:
// helper functions for this class only
WTErr getDeviceAvailableSampleRates(DeviceID deviceId, std::vector<int>& sampleRates);