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first pass attempt at tab-to-transient (to be improved)
git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@2970 d708f5d6-7413-0410-9779-e7cbd77b26cf
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315dd3d770
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7 changed files with 135 additions and 28 deletions
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@ -44,6 +44,9 @@
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<menuitem action='GotoStart'/>
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<menuitem action='GotoEnd'/>
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<separator/>
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<menuitem action='tab-to-transient-forwards'/>
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<menuitem action='tab-to-transient-backwards'/>
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<separator/>
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<menuitem action='Record'/>
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<separator/>
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<menuitem action='TransitionToRoll'/>
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@ -987,6 +987,8 @@ class Editor : public PublicEditor
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void denormalize_region ();
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void adjust_region_scale_amplitude (bool up);
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void tab_to_transient (bool forward);
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void use_region_as_bar ();
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void use_range_as_bar ();
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@ -369,6 +369,12 @@ Editor::register_actions ()
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act = ActionManager::register_action (editor_actions, "toggle-rhythm-ferret", _("Rhythm Ferret"), mem_fun(*this, &Editor::show_rhythm_ferret));
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ActionManager::session_sensitive_actions.push_back (act);
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act = ActionManager::register_action (editor_actions, "tab-to-transient-forwards", _("Move Forward to Transient"), bind (mem_fun(*this, &Editor::tab_to_transient), true));
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ActionManager::session_sensitive_actions.push_back (act);
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act = ActionManager::register_action (editor_actions, "tab-to-transient-backwards", _("Move Forward to Transient"), bind (mem_fun(*this, &Editor::tab_to_transient), false));
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ActionManager::session_sensitive_actions.push_back (act);
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act = ActionManager::register_action (editor_actions, "crop", _("Crop"), mem_fun(*this, &Editor::crop_region_to_selection));
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ActionManager::session_sensitive_actions.push_back (act);
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act = ActionManager::register_action (editor_actions, "insert-chunk", _("Insert Chunk"), bind (mem_fun(*this, &Editor::paste_named_selection), 1.0f));
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@ -5127,3 +5127,55 @@ Editor::split_region_at_points (boost::shared_ptr<Region> r, vector<nframes64_t>
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session->add_command (new MementoCommand<Playlist>(*pl, &before, &after));
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}
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void
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Editor::tab_to_transient (bool forward)
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{
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vector<nframes64_t> positions;
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if (!session) {
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return;
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}
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ExclusiveRegionSelection esr (*this, entered_regionview);
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if (selection->regions.empty()) {
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return;
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}
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boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion> (selection->regions.front()->region());
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if (!ar) {
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return;
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}
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ar->get_transients (positions);
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nframes64_t pos = session->audible_frame ();
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if (forward) {
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vector<nframes64_t>::iterator x;
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for (x = positions.begin(); x != positions.end(); ++x) {
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if ((*x) > pos) {
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break;
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}
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}
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if (x != positions.end ()) {
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session->request_locate (*x);
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}
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} else {
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vector<nframes64_t>::reverse_iterator x;
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for (x = positions.rbegin(); x != positions.rend(); ++x) {
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if ((*x) < pos) {
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break;
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}
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}
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if (x != positions.rend ()) {
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session->request_locate (*x);
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}
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}
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}
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@ -222,7 +222,7 @@ RhythmFerret::run_percussion_onset_analysis (boost::shared_ptr<Readable> readabl
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results.insert (results.end(), these_results.begin(), these_results.end());
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}
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if (!results.empty() && (existing_results || readable->n_channels() > 1)) {
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if (!results.empty()) {
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/* now resort to bring transients from different channels together */
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@ -148,7 +148,7 @@ class AudioRegion : public Region
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void set_playlist (boost::weak_ptr<Playlist>);
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int get_transients (std::vector<nframes64_t>&);
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int get_transients (std::vector<nframes64_t>&, bool force_new = false);
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private:
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friend class RegionFactory;
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@ -207,6 +207,11 @@ class AudioRegion : public Region
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protected:
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int set_live_state (const XMLNode&, Change&, bool send);
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std::vector<nframes64_t> _transients;
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bool valid_transients;
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void invalidate_transients ();
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void cleanup_transients (std::vector<nframes64_t>&);
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};
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} /* namespace ARDOUR */
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@ -80,6 +80,7 @@ AudioRegion::AudioRegion (boost::shared_ptr<AudioSource> src, nframes_t start, n
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}
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_scale_amplitude = 1.0;
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valid_transients = false;
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set_default_fades ();
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set_default_envelope ();
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@ -105,6 +106,7 @@ AudioRegion::AudioRegion (boost::shared_ptr<AudioSource> src, nframes_t start, n
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}
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_scale_amplitude = 1.0;
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valid_transients = false;
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set_default_fades ();
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set_default_envelope ();
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@ -132,6 +134,7 @@ AudioRegion::AudioRegion (const SourceList& srcs, nframes_t start, nframes_t len
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}
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_scale_amplitude = 1.0;
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valid_transients = false;
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set_default_fades ();
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set_default_envelope ();
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@ -200,6 +203,7 @@ AudioRegion::AudioRegion (boost::shared_ptr<const AudioRegion> other, nframes_t
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}
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_scale_amplitude = other->_scale_amplitude;
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valid_transients = false;
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listen_to_my_curves ();
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}
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@ -237,6 +241,7 @@ AudioRegion::AudioRegion (boost::shared_ptr<const AudioRegion> other)
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}
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_scale_amplitude = other->_scale_amplitude;
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valid_transients = false;
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_envelope = other->_envelope;
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_fade_in_disabled = 0;
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@ -261,6 +266,7 @@ AudioRegion::AudioRegion (boost::shared_ptr<AudioSource> src, const XMLNode& nod
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}
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set_default_fades ();
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valid_transients = false;
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if (set_state (node)) {
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throw failed_constructor();
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@ -301,6 +307,7 @@ AudioRegion::AudioRegion (SourceList& srcs, const XMLNode& node)
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set_default_fades ();
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_scale_amplitude = 1.0;
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valid_transients = false;
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if (set_state (node)) {
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throw failed_constructor();
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@ -323,6 +330,13 @@ AudioRegion::~AudioRegion ()
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GoingAway (); /* EMIT SIGNAL */
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}
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void
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AudioRegion::invalidate_transients ()
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{
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valid_transients = false;
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_transients.clear ();
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}
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void
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AudioRegion::listen_to_my_curves ()
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{
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@ -1503,16 +1517,50 @@ AudioRegion::set_playlist (boost::weak_ptr<Playlist> wpl)
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}
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}
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void
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AudioRegion::cleanup_transients (vector<nframes64_t>& t)
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{
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sort (t.begin(), t.end());
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/* remove duplicates or other things that are too close */
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vector<nframes64_t>::iterator i = t.begin();
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nframes64_t curr = (*i);
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/* XXX force a 3msec gap - use a config variable */
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nframes64_t gap_frames = (nframes64_t) floor (3.0 * (playlist()->session().frame_rate() / 1000.0));
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++i;
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while (i != t.end()) {
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if (((*i) == curr) || (((*i) - curr) < gap_frames)) {
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i = t.erase (i);
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} else {
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++i;
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curr = *i;
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}
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}
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}
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int
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AudioRegion::get_transients (vector<nframes64_t>& results)
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AudioRegion::get_transients (vector<nframes64_t>& results, bool force_new)
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{
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if (!playlist()) {
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return -1;
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}
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if (valid_transients && !force_new) {
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results = _transients;
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return 0;
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}
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TransientDetector t (playlist()->session().frame_rate());
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bool existing_results = !results.empty();
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_transients.clear ();
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valid_transients = false;
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for (uint32_t i = 0; i < n_channels(); ++i) {
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vector<nframes64_t> these_results;
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@ -1531,36 +1579,27 @@ AudioRegion::get_transients (vector<nframes64_t>& results)
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/* merge */
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results.insert (results.end(), these_results.begin(), these_results.end());
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_transients.insert (_transients.end(), these_results.begin(), these_results.end());
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}
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if (!results.empty() && (existing_results || n_channels() > 1)) {
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/* now resort to bring transients from different channels together */
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sort (results.begin(), results.end());
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if (!results.empty()) {
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if (existing_results) {
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/* merge our transients into the existing ones, then clean up
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those.
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*/
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/* remove duplicates or other things that are too close */
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vector<nframes64_t>::iterator i = results.begin();
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nframes64_t curr = (*i);
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/* XXX force a 3msec gap - use a config variable */
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nframes64_t gap_frames = (nframes64_t) floor (3.0 * (playlist()->session().frame_rate() / 1000.0));
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++i;
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while (i != results.end()) {
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if (((*i) == curr) || (((*i) - curr) < gap_frames)) {
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i = results.erase (i);
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} else {
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++i;
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curr = *i;
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}
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results.insert (results.end(), _transients.begin(), _transients.end());
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cleanup_transients (results);
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}
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/* make sure ours are clean too */
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cleanup_transients (_transients);
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}
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valid_transients = true;
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return 0;
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}
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