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new audio engine backend for native CoreAudio audio I/O, and PortMIDI for MIDI.
Code builds, runs and functions. Full code review still pending, and some possibly changes to organization of code within the backend is possible
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/*
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Copyright (C) 2013 Waves Audio Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __IncludeWindows_h__
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#define __IncludeWindows_h__
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#ifdef _WINDOWS
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/* Copy to include
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#include "IncludeWindows.h"
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*/
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0601 // Windows 7
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#endif
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#ifndef WINVER
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#define WINVER 0x0601 // Windows 7
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX // DO NOT REMOVE NOMINMAX - DOING SO CAUSES CONFLICTS WITH STD INCLUDES (<limits> ...)
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#endif
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#include <WinSock2.h>
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#include <Windows.h>
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#include <objbase.h>
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#endif // #if _WINDOWS
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#endif // #ifndef __IncludeWindows_h__
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