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Add support for Latch Automation
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1545c426d9
commit
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9 changed files with 31 additions and 15 deletions
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@ -89,10 +89,10 @@ public:
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PBD::Signal1<void, AutoState> automation_state_changed;
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bool automation_playback() const {
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return (_state & Play) || ((_state & Touch) && !touching());
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return (_state & Play) || ((_state & (Touch | Latch)) && !touching());
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}
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bool automation_write () const {
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return ((_state & Write) || ((_state & Touch) && touching()));
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return ((_state & Write) || ((_state & (Touch | Latch)) && touching()));
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}
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PBD::Signal0<void> StateChanged;
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@ -106,7 +106,7 @@ public:
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void stop_touch (double when);
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bool touching() const { return g_atomic_int_get (const_cast<gint*>(&_touching)); }
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bool writing() const { return _state == Write; }
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bool touch_enabled() const { return _state == Touch; }
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bool touch_enabled() const { return _state & (Touch | Latch); }
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XMLNode& get_state ();
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int set_state (const XMLNode &, int version);
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@ -58,19 +58,19 @@ class LIBARDOUR_API Pannable : public PBD::Stateful, public Automatable, public
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PBD::Signal1<void, AutoState> automation_state_changed;
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bool automation_playback() const {
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return (_auto_state & Play) || ((_auto_state & Touch) && !touching());
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return (_auto_state & Play) || ((_auto_state & (Touch | Latch)) && !touching());
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}
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bool automation_write () const {
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return ((_auto_state & Write) || ((_auto_state & Touch) && touching()));
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return ((_auto_state & Write) || ((_auto_state & (Touch | Latch)) && touching()));
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}
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std::string value_as_string (boost::shared_ptr<const AutomationControl>) const;
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void start_touch (double when);
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void stop_touch (double when);
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bool touching() const { return g_atomic_int_get (const_cast<gint*>(&_touching)); }
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bool touching() const { return g_atomic_int_get (const_cast<gint*>(&_touching)); }
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bool writing() const { return _auto_state == Write; }
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bool touch_enabled() const { return _auto_state == Touch; }
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bool touch_enabled() const { return _auto_state & (Touch | Latch); }
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XMLNode& get_state ();
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XMLNode& state (bool full_state);
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@ -163,10 +163,11 @@ namespace ARDOUR {
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};
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enum AutoState {
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Off = 0x0,
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Write = 0x1,
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Touch = 0x2,
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Play = 0x4
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Off = 0x00,
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Write = 0x01,
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Touch = 0x02,
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Play = 0x04,
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Latch = 0x08
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};
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std::string auto_state_to_string (AutoState);
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@ -329,6 +329,8 @@ Automatable::protect_automation ()
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case Write:
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l->set_automation_state (Off);
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break;
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case Latch:
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// no break
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case Touch:
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l->set_automation_state (Play);
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break;
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@ -408,6 +410,7 @@ Automatable::non_realtime_transport_stop (framepos_t now, bool /*flush_processor
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*/
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const bool list_did_write = !l->in_new_write_pass ();
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c->stop_touch (now);
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l->stop_touch (now);
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c->commit_transaction (list_did_write);
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@ -253,7 +253,7 @@ AutomationControl::set_automation_state (AutoState as)
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if (as == Write) {
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AutomationWatch::instance().add_automation_watch (shared_from_this());
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} else if (as == Touch) {
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} else if (as & (Touch | Latch)) {
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if (alist()->empty()) {
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Control::set_double (val, _session.current_start_frame (), true);
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Control::set_double (val, _session.current_end_frame (), true);
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@ -283,7 +283,7 @@ AutomationControl::start_touch (double when)
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return;
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}
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if (alist()->automation_state() == Touch) {
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if (alist()->automation_state() & (Touch | Latch)) {
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/* subtle. aligns the user value with the playback and
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* use take actual value (incl masters).
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*
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@ -306,9 +306,13 @@ AutomationControl::stop_touch (double when)
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return;
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}
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if (alist()->automation_state() == Latch && _session.transport_rolling ()) {
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return;
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}
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set_touching (false);
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if (alist()->automation_state() == Touch) {
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if (alist()->automation_state() & (Touch | Latch)) {
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alist()->stop_touch (when);
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if (!_desc.toggled) {
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AutomationWatch::instance().remove_automation_watch (shared_from_this());
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@ -177,6 +177,7 @@ setup_enum_writer ()
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REGISTER_ENUM (Write);
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REGISTER_ENUM (Touch);
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REGISTER_ENUM (Play);
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REGISTER_ENUM (Latch);
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REGISTER_BITS (_AutoState);
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REGISTER_ENUM (CaptureTime);
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@ -1704,6 +1704,7 @@ LuaBindings::common (lua_State* L)
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.addConst ("Write", ARDOUR::AutoState(Write))
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.addConst ("Touch", ARDOUR::AutoState(Touch))
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.addConst ("Play", ARDOUR::AutoState(Play))
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.addConst ("Latch", ARDOUR::AutoState(Latch))
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.endNamespace ()
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.beginNamespace ("AutomationType")
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@ -382,7 +382,7 @@ PannerShell::run (BufferSet& inbufs, BufferSet& outbufs, framepos_t start_frame,
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// If we shouldn't play automation defer to distribute_no_automation
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if (!(as & Play || ((as & Touch) && !_panner->touching()))) {
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if (!((as & Play) || ((as & (Touch | Latch)) && !_panner->touching()))) {
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distribute_no_automation (inbufs, outbufs, nframes, 1.0);
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@ -561,6 +561,8 @@ ARDOUR::string_to_auto_state (std::string str)
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return Write;
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} else if (str == X_("Touch")) {
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return Touch;
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} else if (str == X_("Latch")) {
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return Latch;
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}
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fatal << string_compose (_("programming error: %1 %2"), "illegal AutoState string: ", str) << endmsg;
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@ -585,6 +587,10 @@ ARDOUR::auto_state_to_string (AutoState as)
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break;
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case Touch:
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return X_("Touch");
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break;
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case Latch:
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return X_("Latch");
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break;
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}
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fatal << string_compose (_("programming error: %1 %2"), "illegal AutoState type: ", as) << endmsg;
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