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Also move Lua scripts to share subfolder
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129 changed files with 2 additions and 2 deletions
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ardour {
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["type"] = "dsp",
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name = "a-Notch Bank",
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category = "Filter",
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license = "MIT",
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author = "Ardour Lua Task Force",
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description = [[Notch Filter Bank; useful to remove noise with a harmonic spectum (e.g, mains hum, GSM signals, charge-pump noise, etc).
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Note: this plugin is not suitable to be automated, it is intended for static noise only.]]
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}
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------------------------------------------------------------------
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-- this is a quick/dirty example filter: no de-click, no de-zipper
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-------------------------------------------------------------------
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-- configuration
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local max_stages = 100
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-- plugin i/o ports
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function dsp_ioconfig ()
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return
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{
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-- allow any number of I/O as long as port-count matches
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{ audio_in = -1, audio_out = -1},
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}
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end
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-- plugin control ports
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function dsp_params ()
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return
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{
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{ ["type"] = "input", name = "Base Freq", min = 10, max = 2000, default = 100, unit="Hz", logarithmic = true },
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{ ["type"] = "input", name = "Quality", min = 1.0, max = 100.0, default = 8.0, logarithmic = true },
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{ ["type"] = "input", name = "Stages", min = 1.0, max = max_stages, default = 8.0, integer = true },
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}
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end
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-- plugin instance state
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local filters = {} -- the biquad filter instances
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local chn = 0 -- configured channel count
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local sample_rate = 0 -- configured sample-rate
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local limit = 0 -- max number of stages (given freq & sample-rate)
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-- cached control ports (keep track of changed)
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local freq = 0
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local qual = 0
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-- dsp_init is called once when instantiating the plugin
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function dsp_init (rate)
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-- remember the sample-rate
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sample_rate = rate
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end
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-- dsp_configure is called every time when the channel-count
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-- changes, and at least once at the beginning.
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function dsp_configure (ins, outs)
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assert (ins:n_audio () == outs:n_audio ())
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-- explicit cleanup
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filters = {}
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collectgarbage ()
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-- remember audio-channels
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chn = ins:n_audio ()
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-- set up filter instances for all channels
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for c = 1, chn do
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filters[c] = {}
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for i = 1, max_stages do
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filters[c][i] = ARDOUR.DSP.Biquad (sample_rate)
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end
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end
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end
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-- the actual process function, called every cycle
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-- ins, outs are audio-data arrays
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-- http://manual.ardour.org/lua-scripting/class_reference/#C:FloatArray
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-- n_samples are the number of samples to process
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function dsp_run (ins, outs, n_samples)
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-- make sure input and output count matches...
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assert (#ins == #outs)
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-- ...and matches the configured number of channels
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assert (#ins == chn)
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local ctrl = CtrlPorts:array () -- get control parameters as array
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-- ctrl[] .. correspond to the parameters given in in dsp_params()
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-- test if the plugin-parameters have changed
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if freq ~= ctrl[1] or qual ~= ctrl[2] then
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-- remember current settings
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freq = ctrl[1]
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qual = ctrl[2]
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-- calc max number of states to configure/process
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limit = math.floor (sample_rate / (2 * freq)) -- at most up to SR / 2
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if limit > max_stages then limit = max_stages end
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-- re-compute the filter coefficients for all filters
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for c = 1, chn do -- for each channel
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for i = 1, limit do -- and for each filter stage
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-- see http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:DSP:Biquad
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-- and for a list of available types, see
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-- http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR.DSP.Biquad.Type
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-- the parameters are type, frequency, quality(bandwidth), gain
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filters[c][i]:compute (ARDOUR.DSP.BiquadType.Notch, freq * i, qual * i, 0)
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end
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end
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end
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-- limit the number of process stages
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local stages = math.floor (ctrl['3']) -- current user-set parameter
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if stages < 1 then stages = 1 end -- at least one stage...
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if stages > limit then stages = limit end
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-- process all channels
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for c = 1, chn do
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-- when not processing in-place, copy the data from input to output first
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if ins[c] ~= outs[c] then
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ARDOUR.DSP.copy_vector (outs[c], ins[c], n_samples)
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end
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-- run all stages, in-place on the output buffer
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for i = 1, stages do
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filters[c][i]:run (outs[c], n_samples)
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end
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end
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end
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