use rewind/ffwd option to alter behavior of control surface rewind/ffwd buttons

This does not affect GUI equivalents (yet)
This commit is contained in:
Paul Davis 2021-05-04 20:52:01 -06:00
parent 8113118b89
commit 1757cfb8ef

View file

@ -193,6 +193,26 @@ BasicUI::button_varispeed (bool fwd)
const float maxspeed = Config->get_shuttle_max_speed();
float semitone_ratio = exp2f (1.0f/12.0f);
float transport_speed = get_transport_speed ();
float speed;
if (Config->get_rewind_ffwd_like_tape_decks()) {
if (fwd) {
if (transport_speed <= 0) {
session->request_transport_speed (1.0, false);
session->request_roll (TRS_UI);
return;
}
} else {
if (transport_speed >= 0) {
session->request_transport_speed (-1.0, false);
session->request_roll (TRS_UI);
return;
}
}
} else {
if (transport_speed == 0.0 || fabs (transport_speed) <= 1.0/semitone_ratio) {
@ -229,8 +249,9 @@ BasicUI::button_varispeed (bool fwd)
}
}
float speed = semitone_ratio * transport_speed;
}
speed = semitone_ratio * transport_speed;
speed = std::max (-maxspeed, std::min (maxspeed, speed));
session->request_transport_speed (speed, false);
session->request_roll (TRS_UI);