Factor out SessionController from BasicUI

Towards sharing this code with ARDOUR_UI.
This commit is contained in:
David Robillard 2021-06-17 11:02:08 -04:00
parent 8998efa8c8
commit 1559829e24
24 changed files with 1050 additions and 849 deletions

View file

@ -42,6 +42,7 @@ PBD::Signal2<void,std::string,std::string> BasicUI::AccessAction;
BasicUI::BasicUI (Session& s)
: _session (&s)
, _controller (&s)
{
}
@ -69,226 +70,6 @@ BasicUI::access_action ( std::string action_path )
AccessAction( group, item );
}
void
BasicUI::loop_toggle ()
{
if (!_session) {
return;
}
Location * looploc = _session->locations()->auto_loop_location();
if (!looploc) {
return;
}
if (_session->get_play_loop()) {
/* looping enabled, our job is to disable it */
_session->request_play_loop (false);
} else {
/* looping not enabled, our job is to enable it.
loop-is-NOT-mode: this action always starts the transport rolling.
loop-IS-mode: this action simply sets the loop play mechanism, but
does not start transport.
*/
if (Config->get_loop_is_mode()) {
_session->request_play_loop (true, false);
} else {
_session->request_play_loop (true, true);
}
}
//show the loop markers
looploc->set_hidden (false, this);
}
void
BasicUI::loop_location (samplepos_t start, samplepos_t end)
{
Location* tll;
if ((tll = _session->locations()->auto_loop_location()) == 0) {
Location* loc = new Location (*_session, start, end, _("Loop"), Location::IsAutoLoop);
_session->locations()->add (loc, true);
_session->set_auto_loop_location (loc);
} else {
tll->set_hidden (false, this);
tll->set (start, end);
}
}
void
BasicUI::goto_start (bool and_roll)
{
_session->goto_start (and_roll);
}
void
BasicUI::goto_zero ()
{
_session->request_locate (0);
}
void
BasicUI::goto_end ()
{
_session->goto_end ();
}
void
BasicUI::add_marker (const std::string& markername)
{
samplepos_t where = _session->audible_sample();
Location *location = new Location (*_session, where, where, markername, Location::IsMark);
_session->begin_reversible_command (_("add marker"));
XMLNode &before = _session->locations()->get_state();
_session->locations()->add (location, true);
XMLNode &after = _session->locations()->get_state();
_session->add_command (new MementoCommand<Locations>(*(_session->locations()), &before, &after));
_session->commit_reversible_command ();
}
void
BasicUI::remove_marker_at_playhead ()
{
if (_session) {
//set up for undo
XMLNode &before = _session->locations()->get_state();
bool removed = false;
//find location(s) at this time
Locations::LocationList locs;
_session->locations()->find_all_between (_session->audible_sample(), _session->audible_sample()+1, locs, Location::Flags(0));
for (Locations::LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
if ((*i)->is_mark()) {
_session->locations()->remove (*i);
removed = true;
}
}
//store undo
if (removed) {
_session->begin_reversible_command (_("remove marker"));
XMLNode &after = _session->locations()->get_state();
_session->add_command(new MementoCommand<Locations>(*(_session->locations()), &before, &after));
_session->commit_reversible_command ();
}
}
}
void
BasicUI::button_varispeed (bool fwd)
{
// incrementally increase speed by semitones
// (keypress auto-repeat is 100ms)
const float maxspeed = Config->get_shuttle_max_speed();
float semitone_ratio = exp2f (1.0f/12.0f);
const float octave_down = pow (1.0/semitone_ratio, 12.0);
float transport_speed = get_transport_speed ();
float speed;
if (Config->get_rewind_ffwd_like_tape_decks()) {
if (fwd) {
if (transport_speed <= 0) {
_session->request_transport_speed (1.0, false);
_session->request_roll (TRS_UI);
return;
}
} else {
if (transport_speed >= 0) {
_session->request_transport_speed (-1.0, false);
_session->request_roll (TRS_UI);
return;
}
}
} else {
if (fabs (transport_speed) <= 0.1) {
/* close to zero, maybe flip direction */
if (fwd) {
if (transport_speed <= 0) {
_session->request_transport_speed (1.0, false);
_session->request_roll (TRS_UI);
}
} else {
if (transport_speed >= 0) {
_session->request_transport_speed (-1.0, false);
_session->request_roll (TRS_UI);
}
}
/* either we've just started, or we're moving as slowly as we
* ever should
*/
return;
}
if (fwd) {
if (transport_speed < 0.f) {
if (fabs (transport_speed) < octave_down) {
/* we need to move the speed back towards zero */
semitone_ratio = powf (1.f / semitone_ratio, 4.f);
} else {
semitone_ratio = 1.f / semitone_ratio;
}
} else {
if (fabs (transport_speed) < octave_down) {
/* moving very slowly, use 4 semitone steps */
semitone_ratio = powf (semitone_ratio, 4.f);
}
}
} else {
if (transport_speed > 0.f) {
/* we need to move the speed back towards zero */
if (transport_speed < octave_down) {
semitone_ratio = powf (1.f / semitone_ratio, 4.f);
} else {
semitone_ratio = 1.f / semitone_ratio;
}
} else {
if (fabs (transport_speed) < octave_down) {
/* moving very slowly, use 4 semitone steps */
semitone_ratio = powf (semitone_ratio, 4.f);
}
}
}
}
speed = semitone_ratio * transport_speed;
speed = std::max (-maxspeed, std::min (maxspeed, speed));
_session->request_transport_speed (speed, false);
_session->request_roll (TRS_UI);
}
void
BasicUI::rewind ()
{
button_varispeed (false);
}
void
BasicUI::ffwd ()
{
button_varispeed (true);
}
void
BasicUI::transport_stop ()
{
_session->request_stop ();
}
bool
BasicUI::stop_button_onoff () const
{
@ -298,19 +79,19 @@ BasicUI::stop_button_onoff () const
bool
BasicUI::play_button_onoff () const
{
return get_transport_speed() == 1.0;
return _controller.get_transport_speed() == 1.0;
}
bool
BasicUI::ffwd_button_onoff () const
{
return get_transport_speed() > 1.0;
return _controller.get_transport_speed() > 1.0;
}
bool
BasicUI::rewind_button_onoff () const
{
return get_transport_speed() < 0.0;
return _controller.get_transport_speed() < 0.0;
}
bool
@ -319,129 +100,6 @@ BasicUI::loop_button_onoff () const
return _session->get_play_loop();
}
void
BasicUI::transport_play (bool from_last_start)
{
/* ::toggle_roll() is smarter and preferred */
if (!_session) {
return;
}
if (_session->is_auditioning()) {
return;
}
bool rolling = transport_rolling();
if (_session->get_play_loop()) {
/* If loop playback is not a mode, then we should cancel
it when this action is requested. If it is a mode
we just leave it in place.
*/
if (!Config->get_loop_is_mode()) {
/* XXX it is not possible to just leave seamless loop and keep
playing at present (nov 4th 2009)
*/
if (rolling) {
/* stop loop playback but keep rolling */
_session->request_play_loop (false, false);
}
}
} else if (_session->get_play_range () ) {
/* stop playing a range if we currently are */
_session->request_play_range (0, true);
}
if (rolling) {
_session->request_transport_speed (1.0, false, TRS_UI);
} else {
_session->request_roll ();
}
}
void
BasicUI::rec_enable_toggle ()
{
switch (_session->record_status()) {
case (RecordState)Disabled:
if (_session->ntracks() == 0) {
// string txt = _("Please create 1 or more track\nbefore trying to record.\nCheck the Session menu.");
// MessageDialog msg (*editor, txt);
// msg.run ();
return;
}
_session->maybe_enable_record ();
break;
case (RecordState)Recording:
case (RecordState)Enabled:
_session->disable_record (false, true);
}
}
void
BasicUI::all_tracks_rec_in ()
{
_session->set_all_tracks_record_enabled (true);
}
void
BasicUI::all_tracks_rec_out ()
{
_session->set_all_tracks_record_enabled (false);
}
void
BasicUI::save_state ()
{
_session->save_state ("");
}
void
BasicUI::prev_marker ()
{
samplepos_t pos = _session->locations()->first_mark_before (_session->transport_sample());
if (pos >= 0) {
_session->request_locate (pos);
} else {
_session->goto_start ();
}
}
void
BasicUI::next_marker ()
{
samplepos_t pos = _session->locations()->first_mark_after (_session->transport_sample());
if (pos >= 0) {
_session->request_locate (pos);
} else {
_session->goto_end();
}
}
void
BasicUI::set_transport_speed (double speed)
{
_session->request_transport_speed (speed);
}
double
BasicUI::get_transport_speed () const
{
return _session->actual_speed ();
}
double
BasicUI::transport_rolling () const
{
return !_session->transport_stopped_or_stopping ();
}
void
BasicUI::undo ()
{
@ -454,227 +112,6 @@ BasicUI::redo ()
access_action ("Editor/redo");
}
void
BasicUI::toggle_all_rec_enables ()
{
if (_session->get_record_enabled()) {
// _session->record_disenable_all ();
} else {
// _session->record_enable_all ();
}
}
void
BasicUI::toggle_punch_in ()
{
_session->config.set_punch_in (!_session->config.get_punch_in());
}
void
BasicUI::toggle_punch_out ()
{
_session->config.set_punch_out (!_session->config.get_punch_out());
}
bool
BasicUI::get_record_enabled ()
{
return _session->get_record_enabled();
}
void
BasicUI::set_record_enable (bool yn)
{
if (yn) {
_session->maybe_enable_record ();
} else {
_session->disable_record (false, true);
}
}
samplepos_t
BasicUI::transport_sample ()
{
return _session->transport_sample();
}
void
BasicUI::locate (samplepos_t where, LocateTransportDisposition ltd)
{
_session->request_locate (where, ltd);
}
void
BasicUI::locate (samplepos_t where, bool roll)
{
_session->request_locate (where, roll ? MustRoll : RollIfAppropriate);
}
void
BasicUI::jump_by_seconds (double secs, LocateTransportDisposition ltd)
{
samplepos_t current = _session->transport_sample();
double s = (double) current / (double) _session->nominal_sample_rate();
s+= secs;
if (s < 0) {
s = 0;
}
s = s * _session->nominal_sample_rate();
_session->request_locate (floor(s), ltd);
}
void
BasicUI::jump_by_bars (double bars, LocateTransportDisposition ltd)
{
TempoMap& tmap (_session->tempo_map());
Timecode::BBT_Time bbt (tmap.bbt_at_sample (_session->transport_sample()));
bars += bbt.bars;
if (bars < 0) {
bars = 0;
}
AnyTime any;
any.type = AnyTime::BBT;
any.bbt.bars = bars;
_session->request_locate (_session->convert_to_samples (any), ltd);
}
void
BasicUI::jump_by_beats (double beats, LocateTransportDisposition ltd)
{
TempoMap& tmap (_session->tempo_map ());
double qn_goal = tmap.quarter_note_at_sample (_session->transport_sample ()) + beats;
if (qn_goal < 0.0) {
qn_goal = 0.0;
}
_session->request_locate (tmap.sample_at_quarter_note (qn_goal), ltd);
}
void
BasicUI::toggle_monitor_mute ()
{
if (_session->monitor_out()) {
boost::shared_ptr<MonitorProcessor> mon = _session->monitor_out()->monitor_control();
if (mon->cut_all ()) {
mon->set_cut_all (false);
} else {
mon->set_cut_all (true);
}
}
}
void
BasicUI::toggle_monitor_dim ()
{
if (_session->monitor_out()) {
boost::shared_ptr<MonitorProcessor> mon = _session->monitor_out()->monitor_control();
if (mon->dim_all ()) {
mon->set_dim_all (false);
} else {
mon->set_dim_all (true);
}
}
}
void
BasicUI::toggle_monitor_mono ()
{
if (_session->monitor_out()) {
boost::shared_ptr<MonitorProcessor> mon = _session->monitor_out()->monitor_control();
if (mon->mono()) {
mon->set_mono (false);
} else {
mon->set_mono (true);
}
}
}
void
BasicUI::midi_panic ()
{
_session->midi_panic ();
}
void
BasicUI::toggle_click ()
{
bool state = !Config->get_clicking();
Config->set_clicking (state);
}
void
BasicUI::toggle_roll (bool roll_out_of_bounded_mode)
{
/* TO BE KEPT IN SYNC WITH ARDOUR_UI::toggle_roll() */
if (!_session) {
return;
}
if (_session->is_auditioning()) {
_session->cancel_audition ();
return;
}
if (_session->config.get_external_sync()) {
switch (TransportMasterManager::instance().current()->type()) {
case Engine:
break;
default:
/* transport controlled by the master */
return;
}
}
bool rolling = transport_rolling();
if (rolling) {
if (roll_out_of_bounded_mode) {
/* drop out of loop/range playback but leave transport rolling */
if (_session->get_play_loop()) {
if (_session->actively_recording()) {
/* actually stop transport because
otherwise the captured data will make
no sense.
*/
_session->request_play_loop (false, true);
} else {
_session->request_play_loop (false, false);
}
} else if (_session->get_play_range ()) {
_session->request_cancel_play_range ();
}
} else {
_session->request_stop (true, true);
}
} else { /* not rolling */
if (_session->get_play_loop() && Config->get_loop_is_mode()) {
_session->request_locate (_session->locations()->auto_loop_location()->start(), MustRoll);
} else {
_session->request_roll (TRS_UI);
}
}
}
void
BasicUI::stop_forget ()
{
_session->request_stop (true, true);
}
void BasicUI::mark_in () { access_action("Common/start-range-from-playhead"); }
void BasicUI::mark_out () { access_action("Common/finish-range-from-playhead"); }
@ -708,62 +145,3 @@ void BasicUI::scroll_up_1_track() { access_action("Editor/step-tracks-up"); }
void BasicUI::scroll_dn_1_track() { access_action("Editor/step-tracks-down"); }
void BasicUI::scroll_up_1_page() { access_action("Editor/scroll-tracks-up"); }
void BasicUI::scroll_dn_1_page() { access_action("Editor/scroll-tracks-down"); }
bool
BasicUI::locating ()
{
return _session->locate_pending();
}
bool
BasicUI::locked ()
{
return _session->transport_locked ();
}
void
BasicUI::timecode_time (samplepos_t where, Timecode::Time& timecode)
{
_session->timecode_time (where, *((Timecode::Time *) &timecode));
}
void
BasicUI::cancel_all_solo ()
{
if (_session) {
_session->cancel_all_solo ();
}
}
struct SortLocationsByPosition {
bool operator() (Location* a, Location* b) {
return a->start() < b->start();
}
};
void
BasicUI::goto_nth_marker (int n)
{
if (!_session) {
return;
}
const Locations::LocationList& l (_session->locations()->list());
Locations::LocationList ordered;
ordered = l;
SortLocationsByPosition cmp;
ordered.sort (cmp);
for (Locations::LocationList::iterator i = ordered.begin(); n >= 0 && i != ordered.end(); ++i) {
if ((*i)->is_mark() && !(*i)->is_hidden() && !(*i)->is_session_range()) {
if (n == 0) {
_session->request_locate ((*i)->start());
break;
}
--n;
}
}
}