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handle deletion of UI objects between the time that a callback is queued with the UI event loop and the execution of the callback (intrusive, big)
git-svn-id: svn://localhost/ardour2/branches/3.0@6807 d708f5d6-7413-0410-9779-e7cbd77b26cf
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87 changed files with 468 additions and 349 deletions
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@ -52,7 +52,7 @@ ControlProtocol::ControlProtocol (Session& s, string str, EventLoop* evloop)
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_active = false;
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session->RouteAdded.connect (*this, boost::protect (boost::bind (&ControlProtocol::add_strip, this, _1)), _event_loop);
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session->RouteAdded.connect (*this, MISSING_INVALIDATOR, boost::protect (boost::bind (&ControlProtocol::add_strip, this, _1)), _event_loop);
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}
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ControlProtocol::~ControlProtocol ()
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