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remove reference "const int32_t&" -> const int32_t"
this simplifies lua-bindings and also let's the compiler worry about constant primitive types.
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cb2c459302
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30 changed files with 90 additions and 90 deletions
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@ -122,7 +122,7 @@ public:
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void resolve_note(uint8_t note_num, Evoral::Beats end_time);
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void cut_copy_clear (Editing::CutCopyOp);
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bool paste (framepos_t pos, const ::Selection& selection, PasteContext& ctx, const int32_t& sub_num);
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bool paste (framepos_t pos, const ::Selection& selection, PasteContext& ctx, const int32_t sub_num);
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void paste_internal (framepos_t pos, unsigned paste_count, float times, const MidiCutBuffer&);
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void add_canvas_patch_change (ARDOUR::MidiModel::PatchChangePtr patch, const std::string& displaytext, bool);
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