remove reference "const int32_t&" -> const int32_t"

this simplifies lua-bindings and also let's the compiler worry about
constant primitive types.
This commit is contained in:
Robin Gareus 2016-07-10 15:30:41 +02:00
parent cb2c459302
commit 140258d8ab
30 changed files with 90 additions and 90 deletions

View file

@ -122,7 +122,7 @@ public:
void resolve_note(uint8_t note_num, Evoral::Beats end_time);
void cut_copy_clear (Editing::CutCopyOp);
bool paste (framepos_t pos, const ::Selection& selection, PasteContext& ctx, const int32_t& sub_num);
bool paste (framepos_t pos, const ::Selection& selection, PasteContext& ctx, const int32_t sub_num);
void paste_internal (framepos_t pos, unsigned paste_count, float times, const MidiCutBuffer&);
void add_canvas_patch_change (ARDOUR::MidiModel::PatchChangePtr patch, const std::string& displaytext, bool);