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Consolidated a-comp/a-exp run_mono() and run_stereo() to one run()
Up to now we had in a-comp and a-exp one run_mono() and one run_stero() function which where almost identical except that run_stereo() treated two in/outs and run_mono() only one. Now we store the number of channels acomp->n_channels according to the URI and in run() we loop over an array of pointers to the in/out buffers.
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2 changed files with 72 additions and 393 deletions
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@ -89,6 +89,8 @@ typedef struct {
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float* output0;
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float* output1;
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uint32_t n_channels;
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float srate;
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float makeup_gain;
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@ -128,6 +130,15 @@ instantiate(const LV2_Descriptor* descriptor,
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{
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AComp* acomp = (AComp*)calloc(1, sizeof(AComp));
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if (!strcmp (descriptor->URI, ACOMP_URI)) {
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acomp->n_channels = 1;
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} else if (!strcmp (descriptor->URI, ACOMP_STEREO_URI)) {
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acomp->n_channels = 2;
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} else {
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free (acomp);
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return NULL;
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}
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for (int i=0; features[i]; ++i) {
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#ifdef LV2_EXTENDED
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if (!strcmp(features[i]->URI, LV2_INLINEDISPLAY__queue_draw)) {
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@ -282,21 +293,20 @@ activate(LV2_Handle instance)
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}
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static void
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run_mono(LV2_Handle instance, uint32_t n_samples)
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run(LV2_Handle instance, uint32_t n_samples)
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{
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AComp* acomp = (AComp*)instance;
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const float* const input = acomp->input0;
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const float* const ins[2] = { acomp->input0, acomp->input1 };
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const float* const sc = acomp->sc;
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float* const output = acomp->output0;
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float* const outs[2] = { acomp->output0, acomp->output1 };
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float srate = acomp->srate;
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float width = (6.f * *(acomp->knee)) + 0.01;
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float attack_coeff = exp(-1000.f/(*(acomp->attack) * srate));
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float release_coeff = exp(-1000.f/(*(acomp->release) * srate));
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float max = 0.f;
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float lgaininp = 0.f;
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float max_out = 0.f;
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float Lgain = 1.f;
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float Lxg, Lyg;
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float current_gainr;
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@ -305,8 +315,10 @@ run_mono(LV2_Handle instance, uint32_t n_samples)
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int usesidechain = (*(acomp->sidechain) <= 0.f) ? 0 : 1;
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uint32_t i;
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float ingain;
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float in0;
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float sc0;
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float maxabs;
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uint32_t n_channels = acomp->n_channels;
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float ratio = *acomp->ratio;
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float thresdb = *acomp->thresdb;
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@ -355,189 +367,12 @@ run_mono(LV2_Handle instance, uint32_t n_samples)
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float max_gainr = 0.f;
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for (i = 0; i < n_samples; i++) {
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in0 = input[i];
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maxabs = 0.f;
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for (uint32_t c=0; c<n_channels; ++c) {
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maxabs = fmaxf(fabsf(ins[c][i]), maxabs);
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}
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sc0 = sc[i];
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ingain = usesidechain ? fabs(sc0) : fabs(in0);
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Lyg = 0.f;
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Lxg = (ingain==0.f) ? -160.f : to_dB(ingain);
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Lxg = sanitize_denormal(Lxg);
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if (Lxg > in_peak_db) {
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in_peak_db = Lxg;
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}
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if (2.f*(Lxg-thresdb) < -width) {
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Lyg = Lxg;
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} else if (2.f*(Lxg-thresdb) > width) {
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Lyg = thresdb + (Lxg-thresdb)/ratio;
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Lyg = sanitize_denormal(Lyg);
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} else {
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Lyg = Lxg + (1.f/ratio-1.f)*(Lxg-thresdb+width/2.f)*(Lxg-thresdb+width/2.f)/(2.f*width);
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}
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current_gainr = Lxg - Lyg;
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if (current_gainr < old_gainr) {
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current_gainr = release_coeff*old_gainr + (1.f-release_coeff)*current_gainr;
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} else if (current_gainr > old_gainr) {
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current_gainr = attack_coeff*old_gainr + (1.f-attack_coeff)*current_gainr;
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}
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current_gainr = sanitize_denormal(current_gainr);
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Lgain = from_dB(-current_gainr);
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old_gainr = current_gainr;
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*(acomp->gainr) = current_gainr;
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if (current_gainr > max_gainr) {
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max_gainr = current_gainr;
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}
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lgaininp = in0 * Lgain;
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makeup_gain += tau * (makeup_target - makeup_gain);
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output[i] = lgaininp * makeup_gain;
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max = (fabsf(output[i]) > max) ? fabsf(output[i]) : sanitize_denormal(max);
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}
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if (fabsf(tau * (makeup_gain - makeup_target)) < FLT_EPSILON*makeup_gain) {
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makeup_gain = makeup_target;
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}
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*(acomp->outlevel) = (max < 0.0056f) ? -70.f : to_dB(max);
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*(acomp->inlevel) = in_peak_db;
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acomp->makeup_gain = makeup_gain;
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#ifdef LV2_EXTENDED
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acomp->v_gainr = max_gainr;
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if (in_peak_db > acomp->v_peakdb) {
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acomp->v_peakdb = in_peak_db;
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acomp->peakdb_samples = 0;
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} else {
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acomp->peakdb_samples += n_samples;
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if ((float)acomp->peakdb_samples/acomp->srate > RESET_PEAK_AFTER_SECONDS) {
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acomp->v_peakdb = in_peak_db;
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acomp->peakdb_samples = 0;
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acomp->need_expose = true;
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}
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}
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const float v_lvl_in = in_peak_db;
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const float v_lvl_out = *acomp->outlevel;
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float state_x;
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const float knee_lim_gr = (1.f - 1.f/ratio) * width/2.f;
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if (acomp->v_gainr > knee_lim_gr) {
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state_x = acomp->v_gainr / (1.f - 1.f/ratio) + thresdb;
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} else {
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state_x = sqrt ( (2.f*width*acomp->v_gainr) / (1.f-1.f/ratio) ) + thresdb - width/2.f;
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}
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if (fabsf (acomp->v_lvl_out - v_lvl_out) >= .1f ||
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fabsf (acomp->v_lvl_in - v_lvl_in) >= .1f ||
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fabsf (acomp->v_state_x - state_x) >= .1f ) {
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// >= 0.1dB difference
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acomp->need_expose = true;
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acomp->v_lvl_in = v_lvl_in;
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acomp->v_lvl_out = v_lvl_out;
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acomp->v_state_x = state_x;
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}
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if (acomp->need_expose && acomp->queue_draw) {
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acomp->need_expose = false;
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acomp->queue_draw->queue_draw (acomp->queue_draw->handle);
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}
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#endif
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}
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static void
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run_stereo(LV2_Handle instance, uint32_t n_samples)
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{
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AComp* acomp = (AComp*)instance;
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const float* const input0 = acomp->input0;
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const float* const input1 = acomp->input1;
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const float* const sc = acomp->sc;
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float* const output0 = acomp->output0;
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float* const output1 = acomp->output1;
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float srate = acomp->srate;
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float width = (6.f * *(acomp->knee)) + 0.01;
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float attack_coeff = exp(-1000.f/(*(acomp->attack) * srate));
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float release_coeff = exp(-1000.f/(*(acomp->release) * srate));
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float max = 0.f;
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float lgaininp = 0.f;
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float rgaininp = 0.f;
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float Lgain = 1.f;
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float Lxg, Lyg;
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float current_gainr;
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float old_gainr = *acomp->gainr;
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int usesidechain = (*(acomp->sidechain) <= 0.f) ? 0 : 1;
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uint32_t i;
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float ingain;
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float in0;
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float in1;
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float sc0;
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float maxabslr;
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float ratio = *acomp->ratio;
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float thresdb = *acomp->thresdb;
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float makeup = *acomp->makeup;
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float makeup_target = from_dB(makeup);
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float makeup_gain = acomp->makeup_gain;
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const float tau = (1.0 - exp (-2.f * M_PI * 25.f / acomp->srate));
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if (*acomp->enable <= 0) {
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ratio = 1.f;
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thresdb = 0.f;
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makeup = 0.f;
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makeup_target = 1.f;
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}
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#ifdef LV2_EXTENDED
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if (acomp->v_knee != *acomp->knee) {
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acomp->v_knee = *acomp->knee;
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acomp->need_expose = true;
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}
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if (acomp->v_ratio != ratio) {
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acomp->v_ratio = ratio;
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acomp->need_expose = true;
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}
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if (acomp->v_thresdb != thresdb) {
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acomp->v_thresdb = thresdb;
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acomp->need_expose = true;
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}
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if (acomp->v_makeup != makeup) {
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acomp->v_makeup = makeup;
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acomp->need_expose = true;
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}
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bool full_inline = *acomp->full_inline_display > 0.5;
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if (full_inline != acomp->v_full_inline_display) {
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acomp->v_full_inline_display = full_inline;
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acomp->need_expose = true;
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}
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#endif
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float in_peak_db = -160.f;
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float max_gainr = 0.f;
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for (i = 0; i < n_samples; i++) {
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in0 = input0[i];
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in1 = input1[i];
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sc0 = sc[i];
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maxabslr = fmaxf(fabs(in0), fabs(in1));
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ingain = usesidechain ? fabs(sc0) : maxabslr;
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ingain = usesidechain ? fabs(sc0) : maxabs;
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Lyg = 0.f;
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Lxg = (ingain==0.f) ? -160.f : to_dB(ingain);
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Lxg = sanitize_denormal(Lxg);
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@ -573,22 +408,24 @@ run_stereo(LV2_Handle instance, uint32_t n_samples)
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max_gainr = current_gainr;
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}
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lgaininp = in0 * Lgain;
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rgaininp = in1 * Lgain;
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makeup_gain += tau * (makeup_target - makeup_gain);
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output0[i] = lgaininp * makeup_gain;
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output1[i] = rgaininp * makeup_gain;
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max = (fmaxf(fabs(output0[i]), fabs(output1[i])) > max) ? fmaxf(fabs(output0[i]), fabs(output1[i])) : sanitize_denormal(max);
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for (uint32_t c=0; c<n_channels; ++c) {
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float out = ins[c][i] * Lgain * makeup_gain;
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outs[c][i] = out;
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out = fabsf (out);
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if (out > max_out) {
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max_out = out;
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sanitize_denormal(max_out);
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}
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}
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}
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if (fabsf(tau * (makeup_gain - makeup_target)) < FLT_EPSILON*makeup_gain) {
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makeup_gain = makeup_target;
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}
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*(acomp->outlevel) = (max < 0.0056f) ? -70.f : to_dB(max);
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*(acomp->outlevel) = (max_out < 0.0056f) ? -70.f : to_dB(max_out);
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*(acomp->inlevel) = in_peak_db;
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acomp->makeup_gain = makeup_gain;
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@ -980,7 +817,7 @@ static const LV2_Descriptor descriptor_mono = {
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instantiate,
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connect_mono,
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activate,
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run_mono,
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run,
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deactivate,
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cleanup,
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extension_data
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@ -991,7 +828,7 @@ static const LV2_Descriptor descriptor_stereo = {
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instantiate,
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connect_stereo,
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activate,
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run_stereo,
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run,
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deactivate,
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cleanup,
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extension_data
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