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use primary, not secondary, clock mode to drive other clock modes, and dynamically update region editors, location UI and editor regions when it changes
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7d5eed0914
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0542a30901
7 changed files with 29 additions and 9 deletions
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@ -157,7 +157,6 @@ public:
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~LocationUI ();
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void set_session (ARDOUR::Session *);
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void set_clock_mode (AudioClock::Mode);
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void add_new_location();
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void add_new_range();
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@ -216,6 +215,8 @@ private:
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bool _mode_set;
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std::string _state_node_name;
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void set_clock_mode_from_primary ();
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};
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class LocationUIWindow : public ArdourWindow
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