use primary, not secondary, clock mode to drive other clock modes, and dynamically update region editors, location UI and editor regions when it changes

This commit is contained in:
Paul Davis 2018-10-10 11:47:05 -04:00
parent 7d5eed0914
commit 0542a30901
7 changed files with 29 additions and 9 deletions

View file

@ -157,7 +157,6 @@ public:
~LocationUI ();
void set_session (ARDOUR::Session *);
void set_clock_mode (AudioClock::Mode);
void add_new_location();
void add_new_range();
@ -216,6 +215,8 @@ private:
bool _mode_set;
std::string _state_node_name;
void set_clock_mode_from_primary ();
};
class LocationUIWindow : public ArdourWindow