Add PBD::sys::path class that has a similar API to boost::filesystem::path but using glib/mm filesystem utility functions

Add ARDOUR::SessionDirectory class

Use SessionDirectory to create the session directory structure when creating a new session


git-svn-id: svn://localhost/ardour2/trunk@1874 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Tim Mayberry 2007-05-18 02:46:12 +00:00
parent 113b80adb0
commit 04c1ce1960
8 changed files with 402 additions and 6 deletions

View file

@ -96,6 +96,7 @@ session.cc
session_butler.cc
session_click.cc
session_command.cc
session_directory.cc
session_events.cc
session_export.cc
session_midi.cc

View file

@ -0,0 +1,101 @@
/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_session_directory_h__
#define __ardour_session_directory_h__
#include <string>
#include <vector>
#include <pbd/filesystem.h>
namespace ARDOUR {
using std::string;
using std::vector;
using PBD::sys::path;
class SessionDirectory
{
public:
/**
* @param session_path An absolute path to a session directory.
*/
SessionDirectory (const string& session_path);
/**
* @return the absolute path to the root directory of the session
*/
const path root_path() const { return m_root_path; }
/**
* @return the absolute path to the directory in which
* the session stores audio files.
*
* If the session is an older session with an existing
* "sounds" directory then it will return a path to that
* directory otherwise it will return the new location
* of root_path()/interchange/session_name/audiofiles
*/
const path sound_path () const;
/**
* @return The absolute path to the directory in which all
* peak files are stored for a session.
*/
const path peak_path () const;
/**
* @return The absolute path to the directory that audio
* files are moved to when they are no longer part of the
* session.
*/
const path dead_sound_path () const;
/**
* @return true if session directory and all the required
* subdirectories exist.
*/
bool is_valid () const;
/**
* @return true If a new session directory and all the
* subdirectories were created, otherwise false.
*/
bool create ();
protected:
/**
* @return The path to the old style sound directory.
* It isn't created by create().
*/
const path old_sound_path () const;
/**
* @return a vector containing the fullpath of all subdirectories.
*/
const vector<PBD::sys::path> sub_directories () const;
/// The path to the root of the session directory.
const path m_root_path;
};
} // namespace ARDOUR
#endif

View file

@ -2,7 +2,7 @@
#include "i18n.h"
namespace ARDOUR {
namespace ARDOUR {
const char* const old_sound_dir_name = X_("sounds");
const char* const sound_dir_name = X_("audiofiles");

View file

@ -73,6 +73,7 @@
#include <ardour/source_factory.h>
#include <ardour/region_factory.h>
#include <ardour/filename_extensions.h>
#include <ardour/session_directory.h>
#ifdef HAVE_LIBLO
#include <ardour/osc.h>
@ -213,11 +214,11 @@ Session::Session (AudioEngine &eng,
initialize_start_and_end_locations(0, initial_length);
if (g_file_test (_path.c_str(), GFileTest (G_FILE_TEST_EXISTS | G_FILE_TEST_IS_DIR)) ||
!create_session_directory () ||
!create_session_file ()) {
destroy ();
throw failed_constructor ();
SessionDirectory sdir(fullpath);
if (!sdir.create () || !create_session_file ()) {
destroy ();
throw failed_constructor ();
}
{

View file

@ -0,0 +1,126 @@
/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cerrno>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include <pbd/error.h>
#include <pbd/compose.h>
#include <pbd/filesystem.h>
#include <ardour/directory_names.h>
#include <ardour/session_directory.h>
#include "i18n.h"
namespace ARDOUR {
using namespace PBD::sys;
SessionDirectory::SessionDirectory (const string& session_path)
: m_root_path(session_path)
{
}
bool
SessionDirectory::create ()
{
if (is_directory (m_root_path))
{
PBD::error << string_compose(_("Cannot create Session directory at path %1 as it already exists"), m_root_path.to_string()) << endmsg;
return false;
}
vector<path> sub_dirs = sub_directories ();
for (vector<path>::const_iterator i = sub_dirs.begin(); i != sub_dirs.end(); ++i)
{
if (!create_directories(*i))
{
PBD::error << string_compose(_("Cannot create Session directory at path %1 Error: %2"), (*i).to_string(), g_strerror (errno)) << endmsg;
return false;
}
}
return true;
}
bool
SessionDirectory::is_valid () const
{
if (!is_directory (m_root_path)) return false;
vector<path> sub_dirs = sub_directories ();
for (vector<path>::iterator i = sub_dirs.begin(); i != sub_dirs.end(); ++i) {
if (!is_directory (*i)) {
PBD::warning << string_compose(_("Session subdirectory does not exist at path %1"), (*i).to_string()) << endmsg;
return false;
}
}
return true;
}
const path
SessionDirectory::old_sound_path () const
{
return path(m_root_path) /= old_sound_dir_name;
}
const path
SessionDirectory::sound_path () const
{
if(is_directory (old_sound_path ())) return old_sound_path();
// the new style sound directory
path l_sound_path(m_root_path);
l_sound_path /= interchange_dir_name;
l_sound_path /= basename(m_root_path);
l_sound_path /= sound_dir_name;
return l_sound_path;
}
const path
SessionDirectory::peak_path () const
{
return path(m_root_path) /= peak_dir_name;
}
const path
SessionDirectory::dead_sound_path () const
{
return path(m_root_path) /= dead_sound_dir_name;
}
const vector<path>
SessionDirectory::sub_directories () const
{
vector<path> tmp_paths;
tmp_paths.push_back ( sound_path () );
tmp_paths.push_back ( peak_path () );
tmp_paths.push_back ( dead_sound_path () );
return tmp_paths;
}
} // namespace ARDOUR

View file

@ -27,6 +27,7 @@ controllable.cc
enumwriter.cc
dmalloc.cc
error.cc
filesystem.cc
id.cc
mountpoint.cc
path.cc

100
libs/pbd/filesystem.cc Normal file
View file

@ -0,0 +1,100 @@
/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <sys/stat.h>
#include <glib.h>
#include <glib/gstdio.h>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include <pbd/filesystem.h>
#include <pbd/error.h>
namespace PBD {
namespace sys {
path&
path::operator/=(const path& rhs)
{
m_path = Glib::build_filename(m_path, rhs.m_path);
return *this;
}
path&
path::operator/=(const string& rhs)
{
m_path = Glib::build_filename(m_path, rhs);
return *this;
}
path&
path::operator/=(const char* rhs)
{
m_path = Glib::build_filename(m_path, rhs);
return *this;
}
bool
exists (const path & p)
{
return Glib::file_test (p.to_string(), Glib::FILE_TEST_EXISTS);
}
bool
is_directory (const path & p)
{
return Glib::file_test (p.to_string(), Glib::FILE_TEST_IS_DIR);
}
bool
create_directory(const path & p)
{
if (g_mkdir (p.to_string().c_str(), S_IRWXU|S_IRWXG|S_IRWXO) != 0)
{
warning << "Unable to create directory at path: " << p.to_string() << endmsg;
return false;
}
return true;
}
bool
create_directories(const path & p)
{
if (g_mkdir_with_parents (p.to_string().c_str(), S_IRWXU|S_IRWXG|S_IRWXO) != 0)
{
warning << "Unable to create directory at path: " << p.to_string() << endmsg;
return false;
}
return true;
}
string
basename (const path & p)
{
// I'm not sure if this works quite the same as boost::filesystem::basename
return Glib::path_get_basename (p.to_string ());
}
} // namespace sys
} // namespace PBD

66
libs/pbd/pbd/filesystem.h Normal file
View file

@ -0,0 +1,66 @@
/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __filesystem_h__
#define __filesystem_h__
#include <string>
namespace PBD {
namespace sys {
using std::string;
class path
{
public:
path() : m_path("") { }
path(const path & p) : m_path(p.m_path) { }
path(const string & s) : m_path(s) { }
path(const char* s) : m_path(s) { }
path& operator=(const path& p) { m_path = p.m_path; return *this;}
path& operator=(const string& s) { m_path = s; return *this; }
path& operator=(const char* s) { m_path = s; return *this; }
path& operator/=(const path& rhs);
path& operator/=(const string& s);
path& operator/=(const char* s);
const string to_string() const { return m_path; }
private:
string m_path;
};
bool exists(const path & p);
bool is_directory(const path & p);
bool create_directory(const path & p);
bool create_directories(const path & p);
string basename (const path& p);
} // namespace sys
} // namespace PBD
#endif